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Omega Labyrinth Life - new gameplay details and mechanics revealed

by rawmeatcowboy
17 October 2018
GN Version 5.0

Earlier today, we shared footage of Famitsu checking out Omega Labyrinth Life, and now we have the details to go along with that footage. Check out the new info on the game below.

- the name Life comes from the new feature of enjoying life at a private girl’s academy
- the game is on the easier side for the roguelike genre, as it’s aimed towards a more casual audience
- the game will clearly explain all its mechanics towards the start so even players unfamiliar with the genre can easily play
- using the right stick, you can move a virtual hand around the girl’s image on the status screen and poke them
- you can do the same thing with the touchscreen in Handheld mode
- randomly-generated dungeons can now have Flower Garden rooms
- these are full of flower seeds that aren’t useful in dungeon crawling, but can be used back at the academy
- at the end of a dungeon, if you have a Rock, Paper, Scissors ticket, you can try win for extra experience and items
- Rock, Paper, Scissors is done with boobs, and even a draw will give you a reduced beneficial effect
- at the girl’s academy, you can talk to various characters and look around your surroundings
- time will pass at the academy, letting you see it in different settings
- you can take care of flowers at the academy, which lets you harvest nectar for special events

[Link]