Dear Reader:
Ira Kickstarter update - Black Iris, Bugs, and Post Process
It's been quite some time since we've gotten any new info on Ira, but thankfully it seems the project is moving right along. Check out details from the latest Kickstarter update below.
BUGS, BUGS, and more BUGS. We ended up updating to a (supposedly) commercially viable/stable version of Unreal and you guessed it. It wasn't quite as advertised. We spent 2 weeks logging and submitting bugs for features that Ira requires. Specifically in the Sequencer department (sequencer is the tool we use to create interactive cutscenes and animations).
One of the many bugs we ran into lead to entire sequences being destroyed. Literally hours, days, weeks worth of work rendered useless. Nick and I were a little bit upset to say the least, but, Epic games has accepted our bug reports and will be fixing most of our issues by the next hotfix.