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Dragalia Lost hits $50 million in revenue worldwide since launch

by rawmeatcowboy
05 December 2018
GN Version 5.0

Sensor Tower has put together a report on where Dragalia Lost stands right now in terms of revenue. Check out details from their report below.

- $50 million in player spending on the App Store and Google Play
- 60 percent of that total comes from iOS users
- Player spending in Dragalia Lost is highest in Japan and the U.S.
- Dragalia Lost has earned significantly more revenue per download when compared to Fire Emblem Heroes
- the game has made approximately $22 on average on its 1.9 million combined Japan and U.S. installs
- Fire Emblem Heroes averaged about $9 per install in the same amount of time post-launch
- Fire Emblem Heroes made $75.8 million in the same amount of time post-launch
- Japan accounts for about 66 percent of Dragalia Lost revenue so far
- Japan has spent the most per download at approximately $35 on average
- players in the U.S. represent about 18 percent of spending to date in the title at an average of $10 per install
- Dragalia Lost earned $28 million in its first month of availability, with $22 million grossed in the month and 10 days since
- currently the No. 28 ranked iPhone game by revenue on Japan’s App Store and ranks No. 116 in the U.S. on the same chart

[Link]