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Tales of Vesperia: Definitive Edition devs share a few words for the game's launch

by rawmeatcowboy
13 January 2019
GN Version 5.0

Tales of Vesperia: Definitive Edition is now available worldwide. To celebrate, Famitsu reached out to both original chief director / development producer Yoshito Higuchi and remaster producer Yusuke Tomizawa for some thoughts. You can find their comments below.

Yoshito Higuchi

“When I had heard first that Tales of Vesperia was going to be remastered, I was pretty happy having been on the development team for the original version. I also thought to myself: ‘wow, that much time has already passed, hasn’t it?’ Over the past 10 years the circumstances surrounding ‘Tales of,’ myself, and the players have certainly changed. That being said, I found that Vesperia – which I hadn’t played in quite a long time – never really faded. In revisiting it new things charmed me, and I found that it’s still a good game. At the time, every member of the staff devoted themselves to making Vesperia a reality, and now it’s being reborn while crossing borders both internationally with respect to hardware. It’d make me happy if you all have a good time with it.”

Yusuke Tomizawa

“First of all, I’m relieved that Tales of Vesperia: Definitive Edition is approaching release. As somebody involved in the development of the ‘Tales of’ series, I can assuredly say that this is among the best in the series. Alongside the anywhere, anytime playstyle of the Nintendo Switch, the newest hardware allowed us to focus on our goal of reaching out to players all over the world. My hope is that fans will be able to enjoy the ease-of-play and the beautiful visuals of the remaster will still being able to remember the original version fondly.

[Link]