The news of Metroid Prime 4's development being restarted with Retro handling the project has shocked many, there's no doubt about it. The announcement has lead many fans to wonder just how the project fell apart, and what lead to Retro getting involved once again. While we don't have concrete information, we do have some rumored details from Imran Khan, Senior Editor at Game Informer.
- the problem came from Nintendo's experimental ad-hoc development process
- Metroid Prime 4 was being made in parts in different countries
- some studios were progressing smoothly with the project, while others were having a lot of trouble
- Nintendo started to think that the game needed to be all under one roof to set things straight
- Retro made the pitch for their involvement and put together a demo that Nintendo liked
That's not the only project Metroid fans have been hearing about, though. There have been long-standing rumors of the Metroid Prime Trilogy coming to Switch, as well as other Metroid-related projects in the works. Khan elaborates on those situations as well.
- the Metroid Prime Trilogy Switch port has been completed for quite some time
- it was originally going to be announced last month
- there's more Metroid stuff in development