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Nintendo Q&A tidbits - Female devs, game addiction, first-party games on track, Miyamoto guiding newcomers, Switch forecast revision, and more

by rawmeatcowboy
03 February 2019
GN Version 5.0

As you are aware, Nintendo held an investor briefing to talk about their third quarter financial results, and answer questions from investors/analysts. While we wait for the official English translation of those questions, we do have some fan-translations from the Japanese PDF. Check out a round-up of tidbits from that Q&A session below.

- Nintendo says game addiction isn't about games, but the excessive amount of time players spend with games
- measures have been implemented in order to combat game addiction
- Nintendo wants to improve their measures to combat game addiction, and make them more aware to consumers and parents
- there are many women working in developing software for Nintendo, especially on design teams
- there are many developers who have gave birth to children in the apartment
- Nintendo feels they've created a good working environment for women who have given birth or have children
- Nintendo reminds everyone that the director of the Animal Crossing is female
- after visiting video game studios in the west, Miyamoto felt the proportion of females working at Nintendo is higher
- Nintendo says not as many women work in system and hardware development
- the number of women at the hardware division is very low as compared to the software division
- Nintendo thinks the ratio of men and women working in hardware development could very well change in the future
- in the span of a few decades, game development has become much more streamlined
- development teams have grown larger, and developers could work from any location around the world
- the volume of games, project scope, and processes have all increased
- Nintendo’s experience and know-how in making games has helped them to better tackle these issues
- first party games are rarely delayed
- all Switch games planned to launch in 2019, including unannounced titles, will launch as planned without delays
- Miyamoto is in the process of guiding the younger generation of developers at Nintendo
- Miyamoto says it's important to nurture developers in making games with a fun and “core concept”
- these developers repeatedly refine their game concepts and ideas to ensure they are fun for everyone
- Miyamoto felt the development of Super Smash Bros. Ultimate, which had a large team, was smooth from start to finish
- Nintendo felt they did not do enough to convey the appeal of Switch and its games to consumers during the holiday season
- Switch sales between April 2018 and September 2018 were “slightly higher” than the same period the previous year
- the increase was not large enough, so it affected their forecast and sales target for this fiscal year
- Nintendo plans on “increasing the appeal of the Switch to consumers, and ensuring the lineup of new upcoming titles is full to the brim.”