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Summer in Mara hits initial funding goal, Switch release confirmed

by rawmeatcowboy
11 February 2019
GN Version 5.0

In just a week, more than 1500 backers have helped Summer in Mara, the new game by Chibig Studio, to obtain more than 35.000 euros. The project has 24 days remaining to reach new stretch goals. These new stretch goals will help the game expand the game by adding new features, minigames, and content.

One of these stretch goals is already funded, and now Koa, the main protagonist of the game, will have a set of backpacks to choose between an octopus, a croissant, a beach-like tote bag, and an ocean blue one.

But that’s not all. Other stretch goals revealed are:

A surfing minigame, to ride the waves of Mara.
A new opening 2D cinematic, made with a traditional animation style.
An Xbox One version of the game.

The project has also new rewards, like a message in a bottle. An item that the backer can write and it will appear as a special item in the game.

Summer in Mara will have its Kickstarter active until March 7th, with new surprises and offers.

[Link]