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Dragalia Lost development partner complains about Nintendo not letting them take more money from mobile users

Damn Nintendo and their ethics!

Nintendo does things differently from the rest of the industry. They always have and they always will. That way of thinking applies to Nintendo's mobile efforts as well, where they've approached game monetization in a number of ways. Some games have a flat fee, others have a more traditional revenue model. Nintendo has often said that they don't want to nickel-and-dime customers at every turn, and this isn't sitting well with one of their partners.

CyberAgent, the parent company for Dragalia Lost dev CyGames, has commented on their partnership with Nintendo. Dragalia Lost is doing well, but CyberAgent says it could do better. How could the game become more profitable? Here's what a CyberAgent rep had to say.

“Nintendo is not interested in making a large amount of revenue from a single smartphone game. If we managed the game alone, we would have made a lot more.”

In other words, Nintendo doesn't want their customers to view them as a company that's out to gouge as much money from them as possible. They'd rather experiment with revenue options through numerous games, and have consumers check out a bunch of them. While it's not good to have a partner a bit miffed with you, I'd say this should be a complaint Nintendo can be proud of.

Thanks to Dondom95 for the heads up!

Categories: Top Stories, Mobile
Tags: mobile
Games: Dragalia Lost

Comments

Top Rated Comment
blp_software
Wed Mar 06 19 06:52am
Rating: 6

Nintendo stated from the beginning was to use mobile as a gateway, to get people into their IP and then hardware. You dont do that by draining their wallet.

They arent using mobile as a money maker. They are using it as an advertisement.

Plus, Nintendo hasnt even put in app purchases in ANY game you've had to pay upfront for. Even Sony and Microsoft have done that. They value their products in a very different way.

blp_software
Wed Mar 06 19 06:52am
Rating: 6

Nintendo stated from the beginning was to use mobile as a gateway, to get people into their IP and then hardware. You dont do that by draining their wallet.

They arent using mobile as a money maker. They are using it as an advertisement.

Plus, Nintendo hasnt even put in app purchases in ANY game you've had to pay upfront for. Even Sony and Microsoft have done that. They value their products in a very different way.

socar
Wed Mar 06 19 09:47am
Rating: 1

While what you said is true, What about Fire Emblem Heroes?

What about Fire Emblem Heroes?

It is an advertisment for the main series, and Nintendo and IS probably didn't expect it to get so big

duker
Wed Mar 06 19 11:01am
Rating: 1

"in app purchases in ANY game you've had to pay upfront for"
Heroes is not a game you pay upfront for.

We've consistently seen Nintendo say they want to make more from their mobile games, and for their mobile division to be a third pillar of revenue, which says to me they want it to be more than just advertisements for their console games.

And in the case of Dragalia Lost, it has no equivalent game to advertise for.

I probably wouldn't have played it if Nintendo wasnt involved.

Is this really a complaint, or just a statement of fact?

What I read from that is:
If Nintendo wasn't involved, you would of tried to gouge us for said money

If Nintendo wasn't involved I wouldn't of bothered looking into the game at all, so count your losses you aren't one of the THOUSANDS of other "Free 2 Wait" games that do extort their players and have no actual credibility to play behind them.

socar
Wed Mar 06 19 09:47am
(Updated 1 time)

So EA, Activision, SEGA, Capcom and Konami, how does it hurt for once in your life to practice some good ethics like Nintendo huh?

And people hate Nintendo and call them anti-consumer...rubbish.

I've given Capcom the benefit of the doubt lately, because some of their newer games have been OK on the business side of things (MHW, Mega Man 11, and now DMC5). But I have to agree with ya on the other ones; we might as well be walking sacks of money to 'em.

DMC5 has microtransactions incase you don't know.

I didn't; had to look it up. Apparently it's the ones the special edition of DMC4 had, but added in from the start. Kinda dumb to have to pay for extra lives and upgrades... but still, 2 out of 3 isn't bad, and at least it's a proper Devil May Cry 5 and not a sequel to the reboot.

Has SEGA done something greedy that I am not aware of? I can see why all those other companies are on your list.

Well they made poor ports of their games that are crap with high prices. Like Sonic Genesis.

Anything a bit more recent? Sonic Genesis was released 13 years ago, and they've since ported it over to 3DS with no issues.

Ok. Blocking youtubers from uploading Puyo Puyo tetris.

Constantly putting DRM on their games when it comes to PC. Constantly does cash grab ports of games that are for the most part not ported right.

Alright, the Puyo Puyo Tertris bit is something I can understand... but you didn't name a single game that had DRM on PC. And from what I've seen/heard of the PC ports that SEGA has done (Yakuza, Valkyria Chronicles, and Vanquish), the reception is the opposite of what you're implying. Going to assume you are including some of the Warhammer games, but if not, I have no clue.

This guy might as well flat out say "I"m an a**hole, I know it and I don't give two sh*ts."

Time to question your values buddy.

If they're smart, Nintendo would drop this guy's company completely. Don't want them to fall down that slippery slope.

This is precisely the reason why I don't like Shuntaro Furukawa and Nintendo investing heavily into mobile. They are treading a dangerous thin line between innocently expanding their brand to falling into the temptation of avarice. 2 years in and we are still getting 3DS games, ports of Wii U games and remakes that look like upscaled 3DS games. 2 years in and we still have the biggest joke of an online service in the industry. What was the point of the EPD merger if we're not getting more new games for the Switch? There are resources being diverted into these mobile efforts. Furukawa actually straight up admits they want this to be a second pillar like their previous handhelds, with theme parks and merchandising being a third one. I don't like this at all. They are so afraid of drifting into irrelevancy, when their strongest suit has always been their game development and nothing else... It's like they're preparing several plan Bs in case things go sour.

Erm.. I have to slightly disagree with your opinion. Nintendo is doing perfect so far. I don't get where you get the crazy idea that they might leave their bread and butter business behind?

Pretty sure that mobile would've been the plan if the Switch hadn't worked out. The Wii U, despite having some positives and good games now that I look back, sold like crap in the end, and if the Switch had done the same, Nintendo would probably not make consoles and focus on the more profitable - if disreputable - market. SEGA did just this back in the 90s, with 3 bad-selling consoles in a row. And this was AFTER the Genesis was released, and that one outsold the SNES for a short time.

What we're saying is... don't take this success for granted. This position could change in a heartbeat.

Nah.. Nintendo is no SEGA.

Would-have-could-haves is not real life. Nintendo has Mario, Zelda, Pokemon, etc. and they saw that they weren't successful with the WiiU so they came up with a new plan. I am 100% sure Nintendo will stay in the console market the longest and no hypothetical fear of yours or others is going to change anything.

Oookay... you're entitled to that stance. But don't say we didn't warn ya.

Your warning seems ill advised. Like you don't really understand Nintendo or something. Sega were idiots that panicked which led to stupid decisions to make things for the sake of makings things seem more relevant. Nintendo will be making consoles long past Microsoft and Sony.

Apologies for my ignorance, but your reply made me think that if I were to say a semi was hurtling down the road at 75 mph, you'd say "You don't really understand trucks" and walk blithely onto the road. I understand just enough to know when to jump back onto the sidewalk, but apparently not enough to convince someone else to do the same.

The Switch is doing fine. What "semi hurtling down the road" are you seeing?

arod79
Thu Mar 14 19 07:37am
(Updated 1 time)

Only apologize for the weak analogy. Nintendo being the semi is only going about 35 mph, since it's on a road, not a highway. They only highway they hurtle down is console game development, a passion they've repeated over and over again even when their most dedicated haters say otherwise.

You know how they can make more money? Releasing the game in more countries.

I'm sure this isn't really a Nintendo thing, I mean aren't Super Mario Run, Fire Emblem Heroes and Animal Crossing: Pocket Camp available in many countries by now? So why this one isn't as available as their other games?

Even Miitomo didn't take too long to be released (almost) completely before they pulled the plug.

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