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Nintendo and Brace Yourself Games explain how the extremely unique Cadence of Hyrule collab came about

A mash-up no one saw coming
by rawmeatcowboy
20 March 2019
GN Version 5.0

One of the biggest surprises during today's Switch Nindies Showcase: Spring 2019 presentationw as the reveal of Cadence of Hyrule, a Crypt of the Necrodancer/Legend of Zelda mash-up. Wondering how that project came to be? IGN talked to Ryan Clark, founder of Crypt of the NecroDancer developer Brace Yourself Games, and Kirk Scott, Nintendo of America’s Manager of Publisher-Developer Relations to find out.

“We were considering making a new Nintendo Switch project and we imagined how cool it would be to have Zelda characters appearing in NecroDancer; say as DLC. To our surprise, Nintendo was extremely interested in the prospect, and before we knew it we were working on a completely new title, mashing up NecroDancer with The Legend of Zelda!” - Ryan Clark

“Developers are always reaching out to Nintendo to include IP in their games. When you look at a case like Cadence of Hyrule, there’s special cases in some instances where our Japan team see content and see titles that they want to work with and [the interest is] a two-way street, really.” - Kirk Scott

“(This) is first and foremost a new entry in the NecroDancer universe. (We) took extensive care to ensure that it could be considered to be both (a Zelda game and Necrodancer game)” - Ryan Clark

“[Brace Yourself Games] worked directly with our Japan teams to get that [Zelda] content in there, even if it doesn’t really fall in line with a Zelda-type title.” - Kirk Scott

“Zelda is well known for musical compositions among games. Being able to mix these two together into an awesome musical mashup of gameplay is definitely one of the most exciting points!“ - Ryan Clark

“...it it is one of the first independent developers to use Zelda content.” - Kirk Scott

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