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Cuphead dev says the team never set out to make a 'super hard' game

The difficulty cup runneth over
by rawmeatcowboy
19 April 2019
GN Version 5.0

Depending on who you ask, Cuphead is either challenging, or ungodly difficult. It seems to stem from what generation of games you grew up on. At the very least, most can agree that Cuphead is going to punish you a few times along the way. According to Cuphead co-creator Tyler Moldenhauer, the team never had the intentions of making such a difficult experience.

“We never aimed to make it super hard. It was just that we kind of wanted to keep the action intense and that was sort of the way that it came out. Honestly, I find that a lot of people, once you get used to it, once you sort of Grok the controls at that point it’s a lot smoother ceiling. It’s kind of unlearning a lot of things that modern games have taught people that they can just get away with. Once you unlearn those tricks and kind of get back into the game and have a good time.”

[Link]