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Famitsu readers choose their top 3 Heisei Era games

Three games you can't go wrong with

Japan is moving into the Reiwa period on May 1st, 2019, which means the Heisei period is coming to a close. With the Heisei period running from January 8th, 1989 to April 30th, 2019, Famitsu asked their readers to vote on the most memorable Heisei period games. The top 3 titles can be found below.

#3 NieR: Automata (205 Votes) – By Square Enix, released on February 23, 2017 (Heisei 29) for the PlayStation 4.

Comments from readers on NieR: Automata:

“No game has ever moved me as much.” (Male, teens)
“This game made me understand feelings that can’t be described by words.” (Female, 20s)

#2 The Legend of Zelda: Breath of the Wild (209 Votes) – By Nintendo, released on March 3, 2017 (Heisei 29) for the Nintendo Switch and Wii U.

Comments from readers on The Legend of Zelda: Breath of the Wild

“It felt as if I were living in this land called Hyrule.” (Male, 20s)
“The wonders of being able to go as far as the eyes can see.” (Female, 50s)

#1 Chrono Trigger (230 Votes) – By Square Enix (Then Square), released on March 11, 1995 (Heisei 7) for the Super Famicom

Comments from readers on Chrono Trigger:

“It’s a masterpiece with everything from story, scenario, and music that has yet to fade.” (Male, 30s)
“Going on an adventure beyond time with Crono (protagonist) and the others is a memory that I’ll never forget for the rest of my life.” (Female, 30s)

Comments

That's a pretty cool top 3 list. A bit surprised, but cool =)

Chrono Trigger is an amazing game today, but an unbelievable game back when it released in the mid 90’s. Surprised Square never decided to make more than two Chrono games.

ngamer01
Mon Apr 22 19 07:44pm
(Updated 1 time)

Square got hit by the AAA bug and also not helping was the merger with Enix.

Since then, Square focuses on Final Fantasy overseas and Dragon Quest in Japan. It's rare to get any other games from them unless Nintendo of America moneyhats something or Square actually publishes something on behalf of a developer/other publisher (like Quantum Conundrum for example).

Square won't revive any of their old IPs because they feel they won't sell today unlike Final Fantasy and Dragon Quest (in DQ's case, it sells best in Japan only due to their mismanaging the IP in America and Square uses the Japanese sales to fund their Final Fantasy games for worldwide release). =/

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