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Minecraft "Village & Pillage" update available today, full patch notes shared

Time to steal some loot!
by rawmeatcowboy
23 April 2019
GN Version 5.0

Did it take a village to finish Minecraft’s biggest update yet? Oh pah-lease. It took so much more! It took hardworking developers, pixel artists, that wonderful person who keeps the office fridge stocked, far too many employees to thank here, and most of all – you! – the players, giving us your constant feedback every step of the way. You helped make Village & Pillage an update we couldn’t be more proud of.

Best of all, we get to release it today! Xbox One, Windows 10 Edition, iOS, Android and Nintendo Switch players will find the update ready to be installed either right now, very soon, or in the recent past – in fact, why not check your chosen Minecraft platform now and see if you’re ready to join all new-villages, fight all-new mobs, and discover tons more all-new all-great features!

You’ll find a full changelog below, but while you’re still up here, I’ll highlight some of my favourite new features:

Pillagers! What can I say? I love a good scrap, and so do the newest mob to enter Minecraft, even if they’re not too bright. Quick, craft a brand-new crossbow before they attack you with theirs!
The Wandering Trader! A mysterious merchant who travels the lands in search of sales. Sure, I could waste more of my life telling you all about this sales savant, but why bother when I can just link you to this ace video all about the Wandering Trader instead? Or this brilliant article written by Per ‘you better mention I also worked on that video’ Landin?
New villager trades! You’ll find villagers busy beavering away at their new jobs in each village you visit, and we’ll have a deep dive into all their new occupations this Saturday!
Keep checking Minecraft on Xbox One, Windows 10 Edition, iOS, Android and Nintendo Switch for the update, and enjoy!

Want to chat with us about the update? Join us on the official Minecraft Discord at discord.gg/Minecraft

Known Issue: some mobs are bugged and might look like new villagers in some Marketplace maps. We're working on a hotfix and we want to get it out to you as soon as we can - please don't open these worlds until then. See aka.ms/brokenworlds for more information.

Please note that there is a bug that currently affects HD texture packs on mobile devices. Using these texture packs may cause your game to crash. Until we get this bug fixed, we advise you to not use HD texture packs on mobile devices. We hope to get this bug fixed soon!

FULL CHANGELOG

VILLAGE

Updated Villages

Many new building types and enhanced village generation

Biome specific architecture for plains, desert, savannah, and taiga

New Villagers

Villagers have new clothing to indicate their level, profession, and biome

Added Mason and Nitwit villagers

Villagers now sleep in beds

Villagers now visit their job sites during the day and go home at night

Greatly improved villager pathfinding

Villagers in existing worlds will convert to new villagers (if they are not part of a template world)

Zombie Villagers now have biome-specific and profession skin layers

Village Job Sites

Villagers can now take on a new profession when near a job site block

While villagers claim these sites, they also have functions for players

Cartography Table - Provides an easier way to copy and enlarge maps. Maps can be locked by using glass panes

Grindstone - Used to repair weapons and tools, plus disenchanting

Barrel - Stores items like a chest but can still be opened with blocks on top of it

Smoker - Cooks food much faster than a furnace

Blast Furnace - Faster ore smelting

Composter - Adding enough crops will produce bone meal

Stonecutter - Easy crafting for stone and cobblestone items

Smithing Table and Fletching Table - Functionality coming in a later update

Villager Trading

Added brand new villager trades (169044)

Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want

When villagers make trades, they gain experience. When they gain enough experience, they level up. Leveling up unlocks new trades

Villagers will resupply their trades when arriving at their job site (172559)

Wandering Trader

A villager mob that will appear at a village's gathering site periodically and stays for a period of 2-3 game days

This trader offers items from a wide variety of different biomes, random dyes, and other rare materials

Accompanied on their journey by two fancy llamas!

Bells

When rung, all villagers will run into their houses

Bells ring when players interact with them or are powered by redstone

PILLAGE

Pillager Outposts

The new tower hangout for pillagers that generate in the same biomes as villages

Pillagers will respawn around the tower

Clear them out and score some loot!

Illager Captain

Can be found holding a banner in pillager outposts

The player that kills a captain will be given the Bad Omen effect

Raids

When a player enters a village with Bad Omen, a raid will be triggered

Pillager enemies will attack a village in waves

Players that successfully defend a village from a raid will receive the Hero of the Village effect, giving a steep discount on trades with villagers

Ravager

A powerful, new enemy mob found in illager patrols and during village raids

When running, it can destroy some blocks like crops so watch out!

Can be ridden into battle by illagers

Pillager Patrols

Groups of illagers, pillagers, and ravagers can be found patrolling the overworld

NEW FEATURES

Campfire

A new light source to cozy up your village

Works great as a fireplace in a home, with no fire spread to worry about

Throw some food on it and become a campfire cooking pro!

Sweet Berries

A new source of food

Sweet Berry Bushes can be found in Taiga biomes

Watch out for thorns!

Bamboo Jungle

Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome

New Achievements

Plethora of Cats - Befriend twenty stray cats (20G)

Kill the Beast! - Defeat a Ravager (30G)

Buy Low, Sell High - Trade for the best possible price (50G)

Disenchanted - Use a Grindstone to get experience from an enchanted item (20G)

We're being attacked - Trigger a Pillager Raid (20G)

Sound the Alarm! - Ring the bell with a hostile enemy in the village (20G)

I've got a bad feeling about this - Kill a Pillager Captain (20G)

Roaming Skin Choice

When choosing a skin from a skin pack, the selected skin will now be selected automatically on other Bedrock devices using the same account

Some skin packs may not be eligible for roaming selection

Accessibility Features

Text to Speech can now be enabled to read in-game chat

UI Screen Reader can be enabled to say the name of interface controls and their current state

Accessibility features can be enabled in Settings

CHANGES
Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update

A fresh new batch of seeds are now available in the Seed Picker when creating a new world

Added even more new textures to blocks and items, including stained glass

Increased the amount of scaffolding that can be placed out from its initial support

Changes to the way cats spawn in villages:

Cats now respawn based on number of beds in the village

The number of cats = 1/4 the number of beds

Cat total caps at 10 cats per village

Lecterns now emit a redstone signal when turning pages

Darkened portions of the game's menus to provide stronger contrast for accessibility

FIXES

Crashes/Performance

Improved the performance when opening the player inventory with the crafting recipes open (MCPE-41772, MCPE-41166, MCPE-27167)

Fixed several crashes that could occur during gameplay

Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)

Fixed a crash that could occur when enabling Texel Anti-Aliasing

Fixed a crash that could occur when spawning a Vile Spider from the MINECON Add-On pack

Fixed a crash that could occur on Bedrock Dedicated Server

Using pick block on a nether portal no longer causes the game to crash (MCPE-41735)

Giving the player a cobblestone wall variant no longer crashes the game (MCPE-41657)

Fixed a crash that could occur when selecting Save & Quit on Nintendo Switch

Fixed a crash that could occur when signing in or out of Xbox Live on Xbox One

Fixed a crash that could occur when resuming gameplay while connected to a server

Fixed a crash that could occur when replacing a world with an unsynced world

General

Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)

The Treasure Hunter Achievement can now be unlocked when using a treasure map in the off-hand slot (MCPE-33382)

Global resource packs will now stay applied if you revisit the settings screen after restarting the game, then restarting the game

Disabling the Multiplayer Game setting will now apply when the world is packaged as a world template

Players on Xbox are no longer prompted to sign into Xbox Live if they have already done so

Made further improvements to world saving, to prevent worlds becoming disappearing from the world list

Players can view skin selection menu when offline on Nintendo Switch without receiving the internet connection message

Nintendo Switch payers can now select the Super Mario skins from the expanded skin pack list while in game

Fixed an issue with renewing Realms on Windows 10 (REALMS-1319)

Gameplay

Players no longer float around beds while sleeping (MCPE-41344)

Players can now climb vines and ladders using the jump button again (MCPE-40535)

Fixed players falling through blocks at around 65K blocks on the X or Z axes (MCPE-39299)

Players using VR Controllers no longer fly after swimming (MCPE-39833)

Players can no longer suffocate in the ground while spawning into the world (MCPE-42310)

TNT now knocks back healing players

World Generation

Fixed mineshaft generation - no longer generate in a giant cluster and should more closely resemble those found in the Java Edition (MCPE-28485)

Mesa Plateau biomes now generate more like those in the Java Edition

Mobs

Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)

Mobs can now path their way through waterlogged blocks, such as seagrass (MCPE-37005)

Underwater mobs no longer spawn on land (MCPE-40783)

Panda eating animation is now faster. Om nom nom! (MCPE-40743)

Shulkers now have a chance to drop more shulker shells when killed with looting (MCPE-39893)

Vindicators no longer become passive when renamed (MCPE-27927)

Guardians no longer spawn outside water (MCPE-39941)

Pandas no longer roll into dangerous blocks

Creepers can now spawn in a 1.8 high space, like under trapdoors (MCPE-24120)

Skeletons once again turn before shooting

Skeleton horses spawned in from earlier versions can be ridden once again (MCPE-40857)

Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)

Mobs now rotate correctly after exiting boats (MCPE-41341)

Farmer villagers no longer produce infinite amounts of bread (MCPE-33608)

Drowned converted from zombies will now attack players

Villagers no longer get stuck on lanterns

Reduced the range of drowned attacking the nearest player

Blocks

Fixed particles not appearing while mining blocks

Seagrass can no longer delete blocks above it as it grows (MCPE-43617)

XP can now be stored for auto smelters using furnaces, blast furnaces, and smokers

Coral plants and sea grass now break when a supporting block is removed

Smooth and Chiselled Quartz blocks no longer have directional placement (MCPE-39074)

Scaffolding placed over the void now supports the player (MCPE-38064)

Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)

Surrounded leaves are now the correct color

Items

Banners can once again be copied in the crafting grid (MCPE-42534)

Fixed some items having invisible bits when placed in item frames (MCPE-42415)

Maps once again show underwater terrain differences (MCPE-40740)

Smelting stone into smooth stone now gives XP (MCPE-41551)

The fishing bobber now floats slightly higher in water (MCPE-32976)

Silk touch tools now work correctly right up to their very last use (MCPE-41789)

Renamed Firework Stars and Firework Rockets now display their new names

Fixed an item duplication issue that involved sticky pistons

Leather horse armour is now properly coloured (MCPE-40124)

Banners no longer render as wall variants when held (MCPE-41228)

Shields held in the off-hand are no longer upside-down (MCPE-41221)

Creative players no longer get additional buckets when collecting water or lava (MCPE-37070)

Renaming items using an anvil no longer increases the prior work penalty (MCPE-36931)

Signs can now be used as fuel in furnaces (MCPE-35740)

Chorus fruit now plays the teleport sound after eating it

User Interface

Fixed signs not having a text limit, leading to performance issues (MCPE-42647)

Items can now be split if they are spread in a crafting grid on touch devices

The on-screen keyboard no longer obscures text entry when writing in a book on Xbox One

The outline of the saddle item on the horse inventory screen now matches the new saddle texture

Fixed the lack of controller tooltip for interacting with the lectern

Global resource reset message now appears if the load screen is taking too long on some devices (MCPE-39045)

Ratings button for server consumables now shows 'Rate this pack!' instead of the purchase button

Commands

Fixed performance issues when using selectors with commands

The 'replaceitem' command now takes selector arguments into account when replacing items in the offhand slot

Fixed command suggestion icons offset (MCPE-41169)

Different cauldron types will no longer overwrite each other in the player's inventory when using the give command

End portal blocks no longer drop as items when destroyed using the 'setblock' command (MCPE-42991)

Add-Ons and Script Engine

Fixed pivot point changes to Endermen made with Add-Ons

A component group is now correctly removed on second activation of 'minecraft:damage_sensor'

Target selectors are no longer case-specific

Scoreboard scores are no longer saved earlier than other information when exiting a world

Leash positions now use vanilla positions if not specified in the pack

Renamed blocks in resource packs now keep their custom names

Fixed baby Zombie Pigman sword scale with Add-Ons

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