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Full GDC 2019 dev panel - Into the Breach Design Postmortem

Breach birth
by rawmeatcowboy
30 April 2019
GN Version 5.0

In this 2019 GDC session, Subset Games co-foudner Matthew Davis details the Into the Breach design process from early drafts to the final balancing decisions. Davis dives into years of cut content and iteration to show how Subset Games approached the difficult design challenges of making Into the Breach.