Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

A Hat in Time dev explains the game's unique approach to humor

Havin' a laugh
by rawmeatcowboy
12 May 2019
GN Version 5.0

A Hat in Time is making its way to Switch eventually, bringing its unique platforming experience and subversive humor. In an interview with Dtoid, Gears for Breakfast’s founder Jonas Kaerlev shared some more insight into the game's approach to making people laugh.

So I think a big contributor is the fact that we are keenly aware of who we are and who plays our game. Like, we know we are not Mario and we know that the people who are playing are going to be exactly like us. That allows us to have creative liberties. We know our audience is not going to be made of kids, so we can go in kinda weird directions like how the latest DLC is all about the yakuza, which is…not something that something kid-friendly would ever dare to go into. So we like the way we step on unconventional subjects and the same thing goes for our writing.

A lot of us at the studio are young adults, so we grew up on stuff like The Onion and et cetera. We’re super jaded and cynical and that is really what allows us to write what’s on our mind, what we find funny, not what we think our target groups find funny. Like when Hat Kid loses her soul it’s like “You feel really empty inside.”

[Link]