Zelda: Breath of the Wild concept art might give us a good look at where the sequel is heading

Back to the drawing board

Two years back, Nintendo held GDC panel about The Legend of Zelda: Breath of the Wild. During the panel, some official concept art for Breath of the Wild was shown, including content that never made it into the game. The image above features design ideas that didn't make the cut, and as you can see, one of those ideas has something to do with Link's arm.

It appears that in the concept art, Link's arm can actually become other items, such as a hammer, bow, lasso, and more. That whole idea of Link's arm transforming certainly seems to tie directly into yesterday's Breath of the Wild 2 trailer.

The image above comes from yesterday's trailer, and it shows something going on with Link and his arm. The two elements, from concept art and sequel trailer, mesh all too well to be a coincidence.

Back during that GDC presentation, Nintendo also showed off a bit of concept art that featured a land mass floating away. In yesterday's trailer, we saw Hyrule Castle itself being lifted into the air. Again, two very similar ideas that can't be a mere coincidence.

It looks like Nintendo is definitely revisiting some of those past concepts to drive Breath of the Wild 2 forward. We can't wait to see where it goes from here!


Wed Jun 12 19 01:20pm
(Updated 1 time)

Cool find!
They probably didn’t know that they were going to use those ideas in a sequel when they showed them off. I wonder if the UFOs make the cut as well! :D

We are in for a few years of wild speculation and all I’ll say is.....I’m on board Smile

I do think this game is farther along than what people might expect. I’m guessing a Nov 2020 release or March 2021.

Wed Jun 12 19 04:03pm
Rating: 1 (Updated 1 time)

I’d hope so! It’s easy to forget that BotW is the only 3D Zelda that had such a long development time versus other games. Two years between OoT/MM, 3 between MM and WW, 3 between WW and TP. The only game that came close to BotW’s development time was Skyward Sword with that being 4 years after TP.

Since they have so many assets they can re-use, the engine is done and they’re not having to port it to new hardware (presumably) I don’t think it’s unreasonable to hope for a release next year at the earliest.

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