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Grandia HD Collection gameplay footage, screens, and tons of info (due out very soon, no physical plans, reworked assets, and much more)

Two massive undertakings in one package
by rawmeatcowboy
12 June 2019
GN Version 5.0

A few days before E3 2019 kicked off, GungHo confirms that the Grandia HD Collection was coming to Switch outside of Japan. Now they're at the big show with gameplay footage, screens, and a host of information on the title. Check out a summary of the latest details below.

- contains both Grandia HD Remaster and Grandia II HD Remaster as a single bundled product
- the game is expected to release very soon
- GungHo is still in discussions with Nintendo in terms of release timing
- no plans for a physical/retail release on Switch
- the team felt the Switch was the console platform best suited for JRPGs, which is why they are bringing the collection over
- the devs are using the original PlayStation code of Grandia, but working with the Sega Saturn version to create this
- these remasters are being handled by Sickhead Games
- the games will support proper widescreen
- only pre-rendered or animated movies and the world map screen remain with 4:3
- as many art assets as possible were touched up for this release
- this includes character sprites & portraits, enemy sprites, environment model art, and UI elements like icons & text
- a few menu digits could not be replaced, but most of the UI has clearly received touch-ups
- there is no option to choose original sprites
- the audio quality will be the same as the Playstation version
- includes French and German subtitles
- the team was interested in a Spanish localization, but they couldn't deliver that due to the size of the game
- in Grandia HD Remaster, the voice track can be toggled mid-game
- Grandia II HD Remaster is currently receiving more performance tweaks to remove as many glitches as possible
- as to whether Grandia III HD Remaster, the devs couldn't say

Check out more screens here

[Link]