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Aonuma explains why he's returning to Zelda: Breath of the Wild for a direct sequel, thoughts on DLC, not rushing development, and more

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by rawmeatcowboy
12 June 2019
GN Version 5.0

Game Informer had a chance to talk to Eiji Aonuma about Zelda: Breath of the Wild 2, and he shared some rather interesting details during the discussion. Check out a round-up of info below.

On returning to Breath of the Wild for a direct sequel

"One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story."

On DLC

"I really like the idea of having DLC or anything coming after the main game. People play the game longer and enjoy the game a lot deeper. Going forward, that's definitely something we'll think about."

On not rushing development

"When I was making Majora's Mask, the timeline was in a year. I was a little stubborn and I was going to make it from scratch and was really gung ho, but it turns out the staff was a little tired from that process. I've learned to give myself plenty of time. You don't want to do it that way or else you'll get white hair like me."

During the interview, Aonuma also confirmed that Hidemaro Fujibayashi will be returning to the directorial role for the sequel. He says the two are working together very hard on the project.

[Link]
 
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