Dear Reader:
DC Universe Online's Switch controls, resolution, chat options, and more detailed
DC Universe Online was a surprise reveal for the Switch before E3 even got started, and now press have gotten to go hands-on with the game at the big show. Here's some details and impressions from the gang over at Dtoid.
- hold ZL or ZR to access two different shortcut menus
- the biggest challenge for the team was getting Aquaman's Atlantis running
- no framerate dips, hiccups, or lag were noticed during gameplay
- the HUD's mini-map now features quest markers with indicators for height in the environment
- lay down your own blips to guide you, though your companions won't see those
- chat can be managed with quick, pre-determined responses via the Switch's keyboard
- the keyboard does function with touchscreen in portable play
- there's a radial menu for accessing all of the various sub-menus
- cross-play isn't included due to balancing this new version and preventing veterans from steamrolling the game at launch
- 800p docked and 612p in handheld
- the devs recommend that Switch players get an SD card, but a final file size hasn't been revealed yet
- no physical version will be produced