Doug Bowser explains Nintendo's approach to loot boxes, pay-to-win, and more

Not the Nintendo way

Loot boxes and pay-to-win gaming is a big discussion in the game industry right now, and there might be laws in the near future cracking down on that kind of content. Forbes had an interview with Nintendo's Doug Bowser and brought up this topic in their discussion. Check out what Bowser had to say on the matter below.

“Well, I’d step back and say first, pay mechanics have been part of gaming quite some time. They have the ability to bring fun, different and optional ways to play games and enjoy games. For us at Nintendo, we look at games and in-game mechanics differently. We have wide variety of options and we really determine those based on the type of games we're building and the platform that we’re building on. Most important for us is that the game is always fun and engaging, and that’s critical. And so we’ll continue to review how people are playing games. If we need to, from a mobile perspective, make adaptations, we can. The underlying importance is that they’re fun and engaging.”

Categories: Interviews


Did everyone forget Nintendo Badge Arcade?

And that's not even the only one. Fire Emblem Heroes has some pretty aggressive gatcha-style monetization and nobody seems to talk about it. Nintendo has been dipping their toes in plenty of the monetization styles we fear, but to their credit, they haven't ruined a big-budget game with it yet.

Thu Jun 13 19 09:25pm
Rating: 1

That might also be more of DeNa side of the development. I remember an article not so long ago that they are unhappy by the fact that Nintendo didn't let them be more agressive with monetization and that they could earn double if they were permitted.

What? That wasn't DeNa... That was Cygames when talking about Dragalia Lost



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