Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Empire of Sin's character relationships and personalities evolve over time

You know, like real people
by rawmeatcowboy
14 June 2019
GN Version 5.0

Empire of Sin is trying to do something special with how it tells a story through its characters. The gang you take on isn't giong to have a set of cookie-cutter personalities that don't evolve. In an interview with Gamasutra, developer John Romero explains how characters will change over time.

"Adding all of the character traits and relationships adds a whole layer that most games don't have. The fact that it changes over time makes it more emergent. They're not static---you can't just say 'this character is always like this, and they're like that forever, and I know how these chess pieces work together.' The chess pieces change over time."

[Link]