Luigi and the gang get invited to a hotel for the start of Luigi's Mansion 3, and boy, is this hotel out of the ordinary. Sure, it has floors and hallways like a hotel, but the settings within are pretty outlandish! Why on earth did Nintendo stray so far from a normal hotel? Nintendo's Yoshihito Ikebata and Kensuke Tanabe explained in a Eurogamer interview.
Ikebata: We thought that as long as we maintained the elevator and hall areas, we'd be able to maintain the look and feel of a hotel. Because we had that foundation, with each floor we tried to make it as unexpected and even un-hotel-like as possible.
Tanabe: There was nothing too wacky, but initially we were thinking about the hotels you see in Hollywood, with rollercoasters going through them. We were thinking about it, but it did not ultimately get used. We wanted to make things even weirder, so we moved away from that.
During the interview, Tanabe also took the chance to reconfirm some good news. Luigi's Mansion 3 has an online 'Scarescraper' mode that will indeed let you play with either friends or strangers. The choice is up to you.