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Crash Team Racing: Nitro-Fueled's next update on Switch will decrease loading times

An update we've been waiting for
by rawmeatcowboy
14 July 2019
GN Version 5.0

Crash Team Racing: Nitro-Fueled has an update in the works, and it's going to make a big change in the Switch version. Among changes for all platforms, the Switch in particular will see loading times decreased. This update will hit the Switch sometime within the next two weeks. Check out full patch notes below.

Crash Team Racing Nitro-Fueled is a live game and Beenox is continuously working on adjustments and improvements to the racing experience. This patch addresses various quality of life improvements to provide the best ongoing kart racing experience possible. The update is set to go live over the next day for PS4 and Xbox One, and within the following week for Nintendo Switch players.

This patch represents the following platform versions:

PS4 – 1.07
Xbox One – 1.0.1.1
Switch – 1.05

The following will be addressed in the patch:

All Platforms:

- Loading time improvements on all platforms
- Stability fixes when playing online
- Adjustment to track selection frequency when choosing tracks in online matchmaking lobbies
- Fix for various track lap exploits
- Adjustment of global cooldown for power-ups on all players (prevent timeclock/warp orb spamming)
- Fix to lobbies not repopulating properly after player quits
- Fix to position shuffling and rewards at race end
- Various other issues

Nintendo Switch Specific:

- Improvements to loading times using Boost Mode

[Link, Link]