Check out Famitsu's fantastic Splatoon 2 cover, and read full details on their Fire Emblem: Three Houses review

I need this cover...bad

Man, oh man...what an AWESOME cover! This week's issue of Famitsu includes a 78-page feature on Splatoon 2 in honor of the upcoming final Splatfest. With a feature that big, you knew Splatoon 2 was going to take the cover as well! Just look at that beautiful work of art!

That's not all there is to enjoy, though. Last night we shared Famitsu's review score for Fire Emblem: Three Houses, which came in at a 37 out of 40. Now we have the actual details from the 4 reviewers who sat down with the game. Check out what they had to say below.

1st reviewer: The livelihood in the Officer Academy is much more fun than I thought. When I hold my teacher cane, I gradually grew affections to even students whom I hated before; what a mystery. As you can also teach very freely, you’re guaranteed to get addicted into raising yourself and your students. [This game] is kind with a lot of convenient features such as the Divine Pulse which lets you rewind time, auto-movements and more. Thanks to the Gambits and Combat Arts, the strategy breadth has also broadened. There are also some hype moments in the story development. 9

2nd reviewer: Due to the two-part [story] composition, raising characters have a higher degree of freedom when compared to past series title, and the story is also depicted dramatically which is well done. Although interacting with and raising characters in the Officer Academy era is rather tedious, it’s fun to think how one should grow up, and furthermore you’ll also grow affection towards the characters due to that. The structure where the scenario splits based on the chosen house also heightens the desire to do another playthrough quickly. 9

3rd reviewer: As you raise the students’ abilities through lessons and deepen interactions through events and more, before you know it they have become irreplaceable. I’m glad that the Support Conversations between students are plentiful and also fully voiced. As the school life is lively, I’m surprised at the second part’s serious story development, but I get hyped when I can see the students’ growth. Battles are comfortable while having a sense of presence. There is also a liveliness of variations on things like using the new Battalion feature against gigantic beasts. 10

4th reviewer: The prominent thing here is the broad range where beginners can enjoy like a beginner would, and experts can enjoy like an expert would. To be honest, although there is a lot of information that must be memorised, I didn’t really find it to be complicated; it has an appeal where I can smoothly get into the game even when it is my first time playing this genre. The story progression, interweaved by characters with a plenty of personalities, feels pleasant as if you’re watching a good-quality drama. With the Officer Academy life as the axis, the way it’s created – where you can taste even more fun in interacting with and sensing the growth of characters – is excellent and great. 9


People are pretty serious about this final Splatfest... could this signal the game going into "maintenance mode" and waiting for its eventual sequel?

That's exactly what will happen, there's a final update to allow you to play Splatfest stages in private battles then any other updates will be balancing or fixes. Unless there's some kind of spin-off, I think there's a good chance we'll have to wait until the next console for a sequel.

You're probably right. It still feels early in Splatoon 2's life, to me. But I guess it's the kind of game that doesn't need continual additions for long.

I actually hope you're right about Splatoon 3 being on the next system, and I hope it's a big upgrade instead of the "Splatoon 1.5" that we got.

One thing missing from Splatoon 2 was the 8-bit minigames.


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