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New Super Mario Bro. U Deluxe is one of the best-selling games in Europe for 2019 so far

Way to go, Mario!

GfK Entertianment has announced that New Super Mario Bro. U Deluxe and FIFA 19 are the best-selling physical games in Europe so far this year. FIFA 19 performed better in the Benelux countries of Denmark, Italy, Poland, Portugal, Russia, Spain, Sweden and the UK, while Mario proved more popular in Austria, France, Germany, and Switzerland. Red Dead Redemption 2, Days Gone, Minecraft, and Mario Kart 8 Deluxe secured seven, five, and three spots respectively. Data comes from the following countries: Austria, Belgium, Denmark, Finland, France, Germany, Italy, the Netherlands, Norway, Poland, Portugal, Russia, Sweden, Switzerland, Spain and the UK.

Comments

Top Rated Comment
ngamer01
Thu Aug 08 19 07:22pm
Rating: 5 (Updated 2 times)

Last paragraph: Say hello to the Zelda cycle.

Back after OoT, people were clamoring for more OoT / OoT 2, but instead we got Majora's Mask which did recycle a lot of characters and stuff from OoT. It was not received well (it became a cult classic later). Come GameCube, we get Wind Waker. It was not received well due to not being like OoT (it became a cult classic later). Come Wii, we get Twilight Princess. It was derided for being too much like OoT (it became a cult classic later). We get Skyward Sword. It again was not received well for not being like OoT (it became a cult classic later).

We sent Nintendo mixed signals with what we want, they try to give us what we want, and we continue complaining. Yes we can critique what they offer us, but we have to be sure to not confuse Nintendo with what we would like them to do. Otherwise they will just ignore us most of the time.

tupin
Thu Aug 08 19 03:55pm
Rating: 1

I really don't get it. This series hasn't done anything special since the Wii era, and in general just adds gimmicks atop one of the most generically designed games Nintendo has ever made. They must be super cheap to make, that's my only idea. I wonder if Miyamoto really likes these, too.

Very depressing that such a milquetoast, underwhelming and uninspired 2D Mario port still sells gangbusters, but that just goes to show how strong the demand for 2D Mario still is even after all this time, and that's not mentioning the Wii U being what it was. And now they continue to dodge having to give the people what they TRULY want with level editors. If ONLY they would make a truly NEW 2D Mario game that had the same kind of care and passion put into it like Super Mario Odyssey.

Maybe as Miyamoto's influence wanes further, Tezuka's comments on returning to a new 2D Mario despite Super Mario Maker existing will come to fruition soon, because this is just embarassing (Peachette and all that other nonsense. Although I don't mind Toadette getting better billing nowadays, just that the idea of the Super Crown was idiotic and merely a lazy way for the developers to insert Peach into the game without changing the plot, the classic Miyamoto Peach-napped plot he loves to stick by so very much).

Also depressing is how Super Mario Maker 2 doubly shows that this same audience is actually really terrible at Mario games. I wonder how many of these people actually 100%'d New Super Mario Bros. U Deluxe, let alone beat Bowser.

Huh, I always assumed it was milk toast. The more you know.

For the record, the word "milquetoast" is a derivative of "milk toast." Specifically, it comes from the comic strip character Casper Milquetoast, and the homonymous pronunciation is intentional.

Thanks for the explanation!

Disappointed in you Europe. You should've spent that $60 on DKC:TF instead. An actual great inventive, creative 2D platforming masterpiece. Instead of a generic bland boring by the books 2D platformer..

Honestly... good on them for not buying a port that costs 10 more dollars than the original for no good reason

thedestructo94
Thu Aug 08 19 05:44pm
(Updated 1 time)

Yet they bought another overpriced port but an inferior 2D platforming experience. Both games are extremely overpriced along with all the other Wii U ports..

I'd like to see you write a review of game. So far, you've mentioned nothing on what makes NSMBU "generic bland boring by the books 2D platformer".

And yeah, no good reason to raise the price of DKC:TF. In contrast NSMBUDX is two games for the price of one.

EU sure likes trash games, apparently.

tupin
Thu Aug 08 19 04:35pm
Rating: 1 (Updated 1 time)

Wow, expected my comment to be controversial. At this point I've kind of given up on 2D Mario, and I think Nintendo has as well. There are so many other, better 2D platformers that it's weird to see the king of them just sit idly by and make the same 6/10 experience for nearly 15 years and give people a level editor game as if to say "we're out of ideas, you do it now." Nintendo doesn't put a lot of effort into many games these days but it shows the most when they make completely mediocre Mario games that just makes no one want any more.

I almost want to believe they're doing a similar thing that they did with the Paper Mario/Mario RPG series, where they don't really want to make them period so they just make them worse and worse and take out everything that is beloved, but it doesn't work here because these things sell.

ngamer01
Thu Aug 08 19 05:15pm
Rating: 3 (Updated 4 times)

The only thing the NSMB games are guilty of is not shaking up the art style and music. The art and music have been consistently recycled since the Wii entry (only the backgrounds were overhauled for NSMBU). Also it didn't help Nintendo released NSMB 2 and U so close together.

Ironically though the Paper Mario series was changed since Miyamoto didn't want Sticker Star to be The Thousand Year Door 2 and is why Tanabe (the guy that handles Metroid Prime) deviated the Paper Mario formula and has not returned the series to pre-Sticker Star mechanics.

I assume wanting to avoid cries of "It's the same, now it sucks!" is also the reason why the Mario & Luigi series have not had another breakout game in the vain of the original or the 3rd entry, Bowser's Inside Story. To be fair to Nintendo though, we're constantly bitching at them about "You changed it, now it sucks!" or "Now it's the same, it sucks!" So they're right to ignore us when it comes to game types.

tupin
Thu Aug 08 19 05:20pm
(Updated 1 time)

The fact that Miyamoto didn't understand that people WANT The Thousand Year Door 2 is enigmatic of a greater problem, of which NSMB is an example. Why is it okay for NSMB to reuse stuff and have the same gameplay but with a new gimmick but the RPG games have to be completely overhauled? NSMB (and Star Fox) are why I don't believe Miyamoto when he says he "can't do anything new" with a series. We've gotten the same 2D platformer since 2006 and the same attempt to chase at Star Fox 64's greatness since 1997. I've got to disagree, every NSMB game is basically the same with a new gimmick attached. It's just a living example of everything wrong with Nintendo game design, IMO.

And again, no one asked for anything different for Paper Mario. If we got nothing but games in the style of TTYD over and over again that were the same quality, I doubt people would be complaining. It almost seems like Nintendo resented the success of the original three games and wanted to make a "new era" of them completely ignoring what made them popular because they never wanted them to be popular to begin with.

ngamer01
Thu Aug 08 19 07:22pm
Rating: 5 (Updated 2 times)

Last paragraph: Say hello to the Zelda cycle.

Back after OoT, people were clamoring for more OoT / OoT 2, but instead we got Majora's Mask which did recycle a lot of characters and stuff from OoT. It was not received well (it became a cult classic later). Come GameCube, we get Wind Waker. It was not received well due to not being like OoT (it became a cult classic later). Come Wii, we get Twilight Princess. It was derided for being too much like OoT (it became a cult classic later). We get Skyward Sword. It again was not received well for not being like OoT (it became a cult classic later).

We sent Nintendo mixed signals with what we want, they try to give us what we want, and we continue complaining. Yes we can critique what they offer us, but we have to be sure to not confuse Nintendo with what we would like them to do. Otherwise they will just ignore us most of the time.

socar
Sat Aug 10 19 03:00am
Rating: 1

Man, sometimes I feel sorry for Nintendo. Not because they do stuff that no one expects them to do but when they try to do something that we want, we can't be satisfied with that either.

Laugh at me, but I like the series, and I think "U" is its best entry. But yeah, there are other games that should sell WAY better.

tupin
Thu Aug 08 19 05:06pm
(Updated 1 time)

I mean, it could be worse: it could be the Kirby series. The current formula hit its peak with Robobot, and desperately needs something else. It doesn't have the same sales as Mario to push it, though. Honestly the same goes for Yoshi, in hindsight Crafted World wasn't anything more than "okay." Really all Nintendo has 2D platformer-wise is DK, and we know how Retro is doing. I'd honestly say that Kirby/Yoshi need a 3D platformer already. As for Mario, it needs to drastically break the mold: try something new, have a completely new gameplay mechanic that no other series has. I know it's Miyamoto's kryptonite (supposedly he was upset that Galaxy 1 had a basic story told in it) and possibly more fitting for the RPG/Paper series, but a story that goes beyond Peach being kidnapped would be great. I still do not understand his aversion to the series having a story that is complex, especially considering that's what made some of Mario's most beloved games.

Totally agree that Kirby Star Allies was lame, even with all those free add ons. I loved Crafted World though, but more for its look and feel than the gameplay.

"Well that degenerated quickly."

I'm referring to the NSMB series, not the comments section. I jest. 😜 I loved the game on DS, but then it got extremely lazy since then.

While I do agree that the visuals and music of the NSMB are rather underwhelming. I would hardly call them bad games in the slightest.

@Mr. Life since I cant reply to you for some reason.

They aren't bad games they are just bland and uninspired. To me the best NSMB game was the first one because back then it was actually original and actually introduced new things to the series. Also the bosses in the first NSMB were way more creative instead of just using the Koopalings 3 games in a row..

I'll say it right now the "story mode" in Mario Maker 2 is the best 2D Mario experience I've had since World. The creativeness in those levels even the ones in the "New" style all felt unique fun and fresh. Where as none of the levels in any of the NSMB games I can remember or stand-out.

pc
Thu Aug 08 19 09:05pm
Rating: 1

They put more creative ideas into Mario Maker 2 than the entirety of the NSMB series combined. It just goes to show that Tezuka and crew have good ideas, but why bother implementing them when you can just rehash the same tired game over and over again for a decade and a half?

Good for you, Mario. As lifetime fan it's so nice to see you return to the top.

The reason why it sells so well is BECAUSE it's safe and middle-of-the-road. People know what they're getting into. It doesn't surprise, nor is it offensive in any way (unless you're PETA, but they don't count because they think everything is offensive). You can jump into NSMBU without having ever played any video games before. You can play it just fine if you've been playing video games for decades. And most importantly, it's a reliable game for non-gaming parents to give to their kids as holiday or birthday presents. You can do WAY worse than NSMBU. At least these parents aren't giving them a Barbie game or a movie adaptation game.

That, and I'm guessing the Bowsette meme got people interested in this who might not have played a New Super Mario Bros. game otherwise.

People make fun of Bleach all the time. (You know, the manga/anime by Tite Kubo.) I say the New Super Mario Bros. games are the equivalent of Bleach. That series maintained a high readership in Weekly Shonen Jump, the most competitive of manga magazines, for almost a decade for the same reasons. It's safe, it's easy to jump into at any point (try that with One Piece or My Hero Academia and you'd be lost), it's simple and beginner-friendly, and it plays everything straight. These are traits that a connoisseur to the medium would be turned off by, but these same traits make them excellent points to start. They have extremely low barriers of entry, and they don't try to pull any tricks. (I'd argue that as Bleach has ended, Black Clover has taken its place, which exhibited these same traits until relatively recently. It, too, is a series that has consistently ranked at or near the top, and like Bleach, its simplicity and risk-averse storytelling style baffles longtime manga readers.)

2D Mario will always sell. NSMBU is far from the best but right now is the only option for any switch owner that wants to play classic Mario (SMM2 is more of a construction game)

So much hate for a decent game.

If you all hate the game so much, don't buy it. This is a game for those who want to play it but could not get the Wii u for whatever reason.

I personally want to get it because I'm a fan of not just Super Mario but platform games in general.

wiltonroots
Fri Aug 09 19 05:26am
Rating: 4

What we have are people looking through the eyes of Very Serious Gamers™ rather than through the eyes of people who haven't played a Mario platformer in years. They forget it's not a port to a lot of people who didn't even realise the Wii U was a thing, or mums and dads buying games for their kids.

"But we've all played it!" they cry. Nah, about a third of Wii U owners did. It's not for them, it's for the tens of millions who didn't get a Wii U.

I know right? Heck I'm one of those unfortunate that didn't get the Wii U.

I hope that Nintendo ports SM3D World somehow because that would be nice for those who want to play that game too.

It would be great if they did because it is an amazing game, slightly easy at first, but packed with so many clever touches. They'd have to remove a few gamepad specific touches though.

Considering that the Switch now has Lite on the way and the fact that it does not do much with the gamepad, I think it should not be a problem to port the game even if they do not want to remove the gamepad touches.

justthetrick
Fri Aug 09 19 07:25am
Rating: 3

All I'm hearing are entitled gamers moaning

tupin
Fri Aug 09 19 03:05pm
Rating: 2

How dare people not want to mindlessly consume a product and have criticism. Nintendo isn't entitled to any of our money, nor are they free from being criticized. They put a product out, the bad parts of it are going to get criticism.

I've been reading your criticisms, just remember they're only YOUR opinion and not fact. Sure, you may find those that agree, because, as always, its easier to complain than praise especially when it comes to the internet forums, but you're already aware of that because you're a smart cookie, right?!
You're entitled to your opinions (and let's not forget that that's what they are), as am I.

Deluxe, even as a repackage, in my opinion is a fine example of top notch Mario 2D platforming. I'm not quite into labelling a new game play feature as a gimmick. I wouldn't have called the Cape in Mario World a gimmick, or the much loved Yoshi as a gimmick, or the Tanooki suit as a gimmick and so on, they're all different gameplay mechanics to change things up, surely. By all means stick to the lingo you prefer to use to justify your complaint, and I'll describe it in a way that fits the very different experience I've had with the game.

100%’d NSMBU on Wii U and bought it again on Switch and 100%’d it again. Great side-scrolling Mario platformer and best in the NSMB series in my opinion.

It is a great game so I can see why. I would have bought it for Switch if I didn't already have it on Wii U.

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