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Shantae 5 renamed Shantae and the Seven Sirens, new gameplay details and screens shared

New 'Fusion Magic' system revealed

WayForward has shared some new details and screens on Shantae's next adventure, which is now named Shantae and the Seven Sirens. Check out the full rundown below!

Having previously announced the next game in the Shantae series back in March, we are proud to reveal the official title for the hotly anticipated action-adventure-platformer: Shantae and the Seven Sirens.

Formerly referred to as Shantae 5, Shantae and the Seven Sirens sends the belly-dancing, hair-whipping, half-genie hero to a tropical island where Shantae and her friends encounter other Half-Genie allies, but they soon learn there’s trouble in paradise. As Shantae gets caught up in the island’s sinister secrets, she’ll use all-new dance abilities and instant-transformation Fusion Magic to explore the nonlinear, interconnected world where she’ll visit multiple towns, overcome treacherous labyrinths, and battle dastardly bosses. The game also features a new collectible card system that grants players the freedom to augment Shantae’s powers to suit their own style of play.

Releasing on Nintendo Switch, PlayStation 4, Xbox One, PC, and Apple Arcade, Shantae and the Seven Sirens is the fifth entry in the Shantae series, which originally debuted on Game Boy Color in 2002. Additional information about the game, including the distribution, pricing, and release date, will be announced as it becomes available. For more details about the Shantae series, please visit wayforward.com.

Key Features:

Explore an interconnected world using new Fusion Magic creature transformations, including a newt and other aquatic forms!
4K-resolution hand-painted visuals (on 4K devices only)!
All-new characters and returning favorites like Rottytops, Sky, Bolo, and the nefarious Risky Boots!
Collect and power up with monster cards!
Enjoy minigames, acquire magic and items, and uncover secrets!
Gorgeously animated TV-style cutscenes!

Comments

This sounds like it's going back to the style used for Shantae GBC, and I love it! Despite its flaws, Shantae GBC is still my favorite in the franchise. I love the big, nonlinear world and all the secrets you can find by exploring!

I got scared a bit by the weird, angular style of the animation they released earlier, but guessed that it was just for the opening animation. It looks like the visual style is like Half Genie Heroes, which I personally really enjoyed.

I also enjoyed, though my hesitance is that while I enjoyed 1/2 genie hero, that one felt more like their Ducktales remake. I suppose now that they have the experience with it they can return to the metroidvania style. My main criticism of the last game, is that after revisiting levels, they felt a bit emptier given most section were built on setpieces.

I can agree with that. I didn't enjoy the backtracking in general as it applied to solitary levels... it meant that if you were going back to a level for one thing, you had to replay the level. I know they implemented a warp mechanic but it only diminished the problem somewhat.

I think I'd enjoy the backtracking more in a Metroidvania style.

I love that the levels are back to 2D art instead of the 3D art they used in Half Genie Hero. It just looks so much more detailed.

Seven Sirens? New waifus incoming!

I honestly was one of the few who disliked the bulky 3d backgrounds meshed with the stylized 2d characters. For me, it didn't feel right for Ducktales, and didn't feel right for Half-Genie Hero, but people loved them. Well, I guess I'm glad they're returning to full 2d.

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