Switch file size round-up: Mary Skelter 2, Ni no Kuni, Dead by Daylight, and more

microSD cards at the ready

Some big-name games are on the horizon for Switch, and they're bringing big file sizes with them. Check out the latest rundown of Switch game file sizes below.

Mary Skelter 2 – 10.3GB
Ni no Kuni: Wrath of the White Witch – 5.7GB
Dead by Daylight – 5.6GB
Yu-No – 4.9GB
Root Letter: Last Answer – 4.5GB
Close to the Sun – 4.2GB
FUZE4 Nintendo Switch – 3.7GB
Blasphemous – 3.5GB
Ghostbusters: The Video Game Remastered – 3.2GB
Vambrace: Cold Steel – 3.0GB
Trine 2: The Nightmare Prince – 2.8GB
Grand Brix Shooter – 2.8GB
Gun Gun Pixies – 2.7GB
Damascus Gear Operation Osaka – 2.5GB
Decay of Logos – 2.5GB
Torchlight II – 1.6GB
Deadlings – 1.5GB
Hookbots – 1.4GB
Hyperforma – 1.2GB
Space Cows – 1.1GB
Creature in the Well – 1.0GB
AER Memories of Old – 1.0GB
Heave Ho – 779MB
Invasion of Alien X: Earth in Crisis – 703MB
Northgard – 657MB
Ellen – 627MB
Omen Exito: Plague – 601MB
Headliner: NoviNews – 523MB
Agent A – 470MB
Fin and the Ancient Mystery – 356MB
Esport Manager – 350MB
Little Racer – 311MB
Eight-Minute Empire: Complete Edition – 273MB
Pantsu Hunter: Back to the 90s – 252MB
Brunch Club – 166MB
Super Jumpy Ball – 158MB
Wilmot’s Warehouse – 104MB

Categories: Consoles
Tags: eshop, switch


Has compression come that long since last gen, because Ni no Kuni was around 20GB on PS3. Hope they haven't skimped out on features like dual audio or that the Ghibli-animated sequences have been compressed to hell and back.

More likely, it's that they put more of an effort into compression for Ni no Kuni than when on the PS3 rather than compression becoming more advanced.

While I'm not a programmer so I don't know if I'm way off the mark, I've been seeing some games over these past two or three generations that have incredibly large file sizes for the size of the games themselves, and they suggest to me that they don't consider compression that big a deal. One Piece: Unlimited World Red is a game you can beat in about 7 hours and is slightly larger in file size than The Legend of Zelda: Breath of the Wild.

That's a good point. As long as a game fit onto a single layer blu-ray disc last gen, unless it was a multiplatform game, they didn't really need to bother with compression at all.


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