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Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! is 20% complete, dev team says demand helped bring the game to life
This week's issue of Famitsu includes a new feature on Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban!. Not only are there new details on the game, but commentary from the dev team as well. Check out a round-up of the info below.
Series Creator Akira Sakuma: “I planned on resigning Momotaro Dentetsu after the release of Momotaro Dentetsu 2017: Tachiagare Nippon!!, but there was a demand for playing this game on the big screen.”
Konami’s Noriaki Okamura: “We wanted to put together another chance to create an environment of developers who can properly make [a game in the series].”
Konami’s Shouji Masuda: “Konami has always wanted to make a Momotaro Dentetsu game.”
Sakuma: “The title was Masuda’s idea.”
Masuda: “Sakuma and I are old men. No one can say no to us. But between us two, I can always say what feels boring or uninteresting. I even told [character designer] Hideyuki Takenami to draw a cute character with big pupils.”
- Rather than renew Kazuyuki Sekiguchi’s music (Sekiguchi worked on the background music for previous entries), this game adds Hyadain’s songs for specific parts and new areas.
- The tempo has increased, but the overall rules have not changed, as there is no need for change.
- Development is 20 percent complete.