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Pokemon Masters sees second highest-grossing launch month for Pokemon games on mobile

Looks like we've got a hit
by rawmeatcowboy
01 October 2019
GN Version 5.0

Pokemon GO may be the gold standard in mobile game revenue for the Pokemon Co., but that doesn't mean their other titles are languishing. Sensor Tower has scraped together some data on Pokemon Masters, and things seem to be going quite well. Check out the rundown on how the game's doing below.

- second highest grossing launch month for the franchise on mobile
- generated an estimated $33.3 million in player spending since its release on August 29th, 2019
- Japan has led spending in Masters, contributing close to 58 percent of the title’s $33.3 million first month sum
- players in the United States represented 19 percent of spending, or $6.3 million
- Hong Kong, Taiwan, and France comprised the remainder of the title’s top five markets during its launch month
- Hong Kong, Taiwan, and France account for $2 million, $1 million, and $920,000 spent by players there, respectively
- total spending during the game’s first week of availability averaged close to $3.5 million per day
- this has decreased over time, averaging $230,000 per day for the past week
- the game has been installed by close to 12 million players globally to date across the App Store and Google Play
- this places its average revenue per download at $2.80
- the Japanese player base for Masters has spent an average of $12.90 per download
- U.S. player spending per download has been below the worldwide average at $2.33

[Link]
 
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