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Nintendo is to thank for Overwatch: Legendary Edition having motion controls, feature lets you aim the Joy-Con at the screen "like a laser pointer"

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by rawmeatcowboy
01 October 2019
GN Version 5.0

Wondering how Overwatch: Legendary Edition came to have motion controls? In an interview with Vooks, Principal Game Producer on Overwatch, Wes Yanagi, said the suggestion came right from Nintendo.

It came about early on with our initial discussions with Nintendo. They expressed how it was a popular feature on the Nintendo Switch and encouraged us to investigate it. A few of us were a little skeptical at first, but after doing a bunch of research and experimenting with various implementations, it really grew on us. I think most people who spend time learning the controls really like it a lot.

Just how extensive are the motion controls in Overwatch: Legendary Edition? Turns out Blizzard and Iron Galaxy went all-out.

Controls for the Nintendo Switch version of Overwatch is basically the same as the other consoles. However, one big addition is gyro-aim support. With gyro-aiming, you can tilt the Switch or Pro Controller to give a little nudge to your aim and help line-up shots. Or, you can detach the Joy-Cons and point it at the screen like a laser pointer. One of our designers plays this way and dominates.

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