Dear Reader:
Astral Chain devblog update: "An Introduction to UV Animation"
Platinum Games is back with another dev blog for Astral Chain. This latest blog is penned by Shohei Kameoka, environmental artist at PlatinumGames. Kameoka gives a look at how the team went about creating the right look for the game's holograms. Check out a snippet of the blog below, and then click over for the full piece!
One of the most appealing parts of ASTRAL CHAIN is its urban, near-future sci-fi setting. Nothing says “near-future city” like holograms, right? And if you want your holograms to look good, you’ve got to keep them moving! To create those hologram animations, I made heavy use of a technique called “UV Animation.” UV animation is a well-worn technique at this point, but that doesn’t mean it isn’t versatile! In this blog, I’d like to show off a few of its uses in ASTRAL CHAIN.