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Forager "appreciation" update also coming to Switch

A new free update!
by rawmeatcowboy
20 October 2019
GN Version 5.0

We already talked about the Combat update coming to Forager in the near future, and now we know the Appreciation update is coming as well. No official word on when it'll release, other than soon.

Features / Quality of Life

New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)
New Carpentry Station building with 10 new decorative items!
New Weather system with new visual effects. In the near future this will also contain gameplay modifiers! (There will soon be an option to turn this off for people having issues with old PCs)
Improved Sunrise/Sunsets
A TON of new ingame options!
Some new secret options…
Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!
Removes buffs from shrines if they cannot be used / assist the player
Disables cosmetic items being automatically equipped visually
Nerfs Fairy Aura healing effects
Increases enemy and boss max HP
Adds a button to auto-sort the inventory
Updates in-game roadmap

Bug Fixes / Stability

Fixes an issue where the “Tool Collector” feat would misfire
Removes a crash related to using a controller on upgraded vaults
Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
Stops the bow from firing if a different tool is selected
Allows for enemy’s coin drops to be influenced by amulets and lighthouses
Ensures that steam achievements are unlocked when feats are completed
Fixes various localization issues / typos
Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
Old saves now have carpentry station unlocked
Fixes a crash when opening vaults
Fixes a bug where starting in Classic mode unlocks the Addicted feat
Removes the rain sound from stacking multiple times
Stops beds and other new items from being used in the inventory
Resolves an issue where destroying a gate doesn’t return the item
Ensures that roads are removed from the inventory when using them
Restores the 3rd row for vaults
Fixes issues with new items in the market
Stops torchbugs from instantly despawning
Shrinks the hitbox on the Carpentry Station to better represent its size
Prevents the mouse from falling behind certain menus
Stops you from placing roads on tiles that already have roads
Roads can no longer be placed on bridges
Fixes an issue where placing a fence on top of yourself messes up neighbor fences
New items can no longer be placed on water
Fixes an issue where the flower pot is invisible when dropped on the ground
Untoggles single click attacks when swapping items
Adds audio to hitting beds
Makes lights glow properly during the sunrise
Corrects the timing of music
You can’t destroy tiles that are occupied by a familiar / drone
Changing some settings with a controller can crash the game
Controller does not work on the gamemode selection menu
Destroying land underneath roads does not destroy the road
You can get yourself stuck by buying an island on top of you
Using excavator on shrines can put digging spots on top of roads
Placing a fence can crash the game when you have too many fences
Having structure costs split between vault and inventory will only consume items from the inventory
Placing the mouse between two buttons in the rebind screen generates noise
The new artifact screen is slightly rotated
You can get stuck sleeping
Skeletons and demons don’t spawn in the single island challenge
Drinking the mandragora potion can make structures disappear
Carpentry table isn’t listed in skill description
Opening the skills menu while in bed will bug the player position
Single Island Challenge can’t be completed
Secret rooms feat won’t trigger
Camera does not zoom out in buy / build mode
You can exploit death to replenish energy
You can revert a sacrifice by re-entering your save
Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
Can’t save the options of a save file while in dungeons

[Link]