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Niantic announces a series of improvements to the Pokémon GO experience (more items, different shop bundles, and more)

A better experience
by rawmeatcowboy
22 October 2019
GN Version 5.0

Niantic is constantly tweaking Pokemon GO to make for the best experience for all players. It's a never-ending struggle, but Niantic wanted to share some of the work they've been doing behind-the-scenes on the game. Check out their most recent community note below.

In an effort to create an even more meaningful experience for you, we’ve been implementing gameplay adjustments around the world. Adjusting features is standard practice for the technology and mobile-gaming industries, and we consider ourselves lucky that Pokémon GO has a community that is helpful in determining what works and what can be improved.

For some time, we’ve been implementing various game-design changes, such as providing more items in areas with fewer PokéStops, introducing different shop bundles, and tailoring raid levels to fit the communities where the raids appear. These tests are meant to help us provide the best experience for different players around the world. A recent experiment was the launch of Legendary Raid Hour, and your feedback was instrumental in improving this now widely enjoyed event, where communities around the world work together and create Pokémon GO memories.

In the near future, you may notice a few changes in the game between large feature launches. To ensure Trainers have a seamless experience, we’re taking a close look at Pokémon GO’s features and how Trainers access them. While changes do take time, we’d like to thank you for your ongoing support, and with your continued feedback, we look forward to continuing to grow and evolve the game. Our intention is to roll out changes to all Trainers once we’ve determined what the best experience is, based on what we learn together in the small-scale tests.

[Link]
 
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