Digital Eclipse dances around the question of why Disney Classic Games: Aladdin and The Lion King doesn't include the SNES version of Aladdin

But WHY?!

Disney Classic Games: Aladdin and The Lion King includes numerous versions of both Aladdin and The Lion King, including portable outings. What it doesn't include is the SNES version of Aladdin, which was developed by Capcom. Digital Eclipse, the team behind Disney Classic Games: Aladdin and The Lion King, was asked why that is by GameBeat. Rather than give an answer, Digital Eclipse's Stephen Frost skirted the question.

“Our focus was always on the Genesis version of Aladdin and to spotlight the collaboration between the animators at Disney and the development team that worked at Virgin Games. That collaboration is what made Aladdin such an amazing-looking game and resulted in people viewing ‘movie-licensed’ games in a whole new light.”


I feel like it has to go deeper than just "licensing issues with Capcom" as Disney and Digital Eclipse just worked with Capcom two years ago on the Disney Afternoon Collection and you can still buy that on PS4, Xbox One, and PC (still legit curious why they haven't done a Switch port yet, figured it would have happened by now). The only decent guess I can muster is it's possible Disney has legit lost the source code to the SNES Aladdin.

The reason is that the Genesis version of Aladdin was developed in collaboration with Disney animators. The Capcom version was not. https://en.m.wikipedia.org/wiki/Disney%27s_Aladdin_(Virgin_Games_video_game)

Thu Oct 24 19 08:57pm
Rating: 1

Because Virgin didn’t make the good one.

I refuse to buy this without the SNES version of Aladdin. Considering it's the good version of the game.

Yeah, Don't get me wrong, the games are great but the SNES one is better. And not having a sword to fight is better than having a sword because otherwise, you can't jump on enemies.

Thank goodness. I thought I was gonna have to buy another game, glad they solved that problem.

The Aladdin part of the console wars has been really interesting. Growing up most people said that the Genesis version was better "because you can use a sword", but when you're grown up you realize that's stupid. It's a case between a game that looks better and a game that plays better.

One of these days I'll have to make an effort to beat both of them and decide for myself.

The Genesis Aladdin was developed in collaboration with Disney animators, the Capcom game was not. Also, David Perry - Earthworm Jim - directed and programmed the game. Basically, the Genesis version is a big moment in video game history. https://en.m.wikipedia.org/wiki/Disney%27s_Aladdin_(Virgin_Games_video_game)

Sat Oct 26 19 10:50am
Rating: 1

Neat, I didn't know about the David Perry part. It makes sense when you think about how they both look and control.

Sat Oct 26 19 03:48am
(Updated 1 time)

To be fair, it doesn’t sound like they are dancing around the answer. The Genesis version was developed directly in collaboration with Disney animators. The Capcom Aladdin was not. Also, David Perry https://en.m.wikipedia.org/wiki/David_Perry_(game_developer) - the creator of earthworm Jim - was involved in developing the genesis version. So, historically speaking the Genesis version is the one deserving of the attention. https://en.m.wikipedia.org/wiki/Disney%27s_Aladdin_(Virgin_Games_video_game)


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