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Pokemon GO hits $3 billion in lifetime revenue

The game can't be stopped!
by rawmeatcowboy
30 October 2019
GN Version 5.0

The Pokemon GO success story gets a new chapter, as Sensor Tower has announced that the game has now hit $3 billion in total revenue since launch. Check out full details from their report below.

- downloaded approximately 541 million times worldwide
- average revenue per download of nearly $5.60
- the game grossed $832.4 million in 2016
- the game grossed $589.3 million in 2017
- the game grossed $816.3 million in 2018
- so far in 2019, the game has grossed $774.3 million
- the Team Rocket update helped drive approximately $110 million in player spend in August 2019
- in September 2019, the game generated $126 million in gross revenue
- in October 2019, the game grossed an estimated $67.8 million
- United States accounts for $1.1 billion, or 36.2 percent of total lifetime revenue
- Japan accounts for $884.5 million, or 29.4 percent
- Germany accounts for $181.6 million, or 6 percent
- Google Play users have spent the most in Pokémon GO, accounting for over $1.6 billion, or 54.4 percent
- the App Store has generated nearly $1.4 billion, or 45.6 percent, in revenue
- the U.S. accounts for 99.3 million unique installs, or 18.4 percent of all downloads
- Brazil has generated the second most downloads with 58.4 million, or 10.8 percent
- Mexico comes in third with 34 million downloads, or 6.3 percent
- Android devices account for the vast majority of downloads, driving 424.6 million unique installs, or 78.5 percent of the total
- the App Store has generated 116 million downloads, or 21.5 percent

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