Game Freak interested to see how fans react to Pokemon Sword and Shield's free camera, reactions could impact future games

A future of freedom

Pokemon Sword and Shield is bringing in a number of new elements to the long-running franchise, and how fans receive them could lead to changes in the future. In an interview with Pokemon.com, Game Director Shigeru Ohmori talks about the newly-implemented free camera, and interest in seeing how fans like it.

We always want to come up with new surprises for our players with each new Pokémon game. This is our first time introducing free camera movement in the series, so we're excited to see how our players will respond to it once they get their hands on the games. We'll think about what we want to do in the future based on those reactions.


The series should definitely use free camera movement going forward. And not just in wild areas. It always draws you more into the world.

Tue Nov 12 19 11:06pm
Rating: 1

We'll see how well this performs with the backlash the game is getting.

Wed Nov 13 19 01:36am
Rating: 1 (Updated 1 time)

I hope they all react negatively about the national dex. Maybe some pressure would change their minds.

Wed Nov 13 19 01:55am
Rating: 2

So they care about gamers giving some camera feedback. But they turn a blind eye towards what we actually want?

I really like the environment in that screenshot. Looks like a nice place for a walk. I'm excited!

Uhh... free camera? You mean like the camera system used in Zelda since Ocarina of Time?

Zelda didn't get free camera until WW.

Was it? Well it's still one of the older 3d games...

That depends on how you define "free." OoT let you center the camera behind you or go into first person, thus giving the player direct control over the camera's orientation, in areas without pre-rendered backgrounds. Not 100% "free," but no game camera is. Still way more freedom than any Pokemon game up to this point though.

I usually define "free camera" as manipulating it independently of the character's position. Since Z-Targeting is based off the direction Link is facing, and first-person changes the direction Link is facing, I don't feel like either of them is really "free"

That's litterally the one thing that is going to finally drag me into this franchise so good move.

I haven't tried it yet, but I can't imagine a situation where fans would prefer a fixed camera.

Developers love a fixed camera because it means they don't have to put backs on all of their buildings.

"We're excited to see how our players will respond to a free camera" If it's something players really like we'll be sure to cut it in Gen 9 so we can bring it back as a selling point in Gen 11 or even later.


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