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Obakeidoro! updated to Version 1.0.7

A sizable update
by rawmeatcowboy
21 November 2019
GN Version 5.0

Obakeidoro! has been updated to Version 1.0.7. Check out full patch notes for this update below.

▼Feature Improvements

・”Friend Union” feature improvement and UI display revision

If you selected “Continue” in “Free Match” result screen, matching for the next battle will prioritise members standing by in Friend Union.

*If friends already exist as battle members, they will still be prioritized to be matched as members.

When attempting to reunite with a certain friend in “Friend Union”, you are now able to standby until the room has an empty slot.

*If the destination friend does not select “Continue” in Free Match, the union will be cancelled.

*If the room gets filled during the union process, there is a chance you cannot get in.

▼Game Balance Adjustment

Jack Ripley’s status adjustment

・Reduced stiffness time when whiffing a catch

Brutus Lupus’s status adjustment

・Increased movement speed

・Increased movement speed when jumping

・Reduced stiffness time when whiffing a catch

Boss Wolf’s* status adjustment

・Increased movement speed

・Increased movement speed when jumping

・Reduced stiffness time when whiffing a catch

▼Bug fixes

Minor fixes

Fixed several minor bugs

* please note that the literal translation is Boss Wolf in Japanese although we’re unsure whether the same name applies to the localised version of the game.

[Link]
 
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