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Video Game Story Time - Why Untitled Goose Game is Influencing Politics

In case you're lucky enough to not know, the United Kingdom is currently in the midst of a fairly depressing general election. If there's one bright ray of joy among endless bickering, it's the fact that the horrible goose from Untitled Goose Game has publicly declared their personal allegiance, and endorsed a major political party.

Categories: Media, Consoles
Tags: eshop, switch

Comments

Top Rated Comment

The problem is you are conflating shallow headline-grabbing current-year political commentary with deep ideological and philosophical positions.

People not only accept but enjoy the latter. Most games, and hell most good media has that. Discussions about sociological issues and about strongly debated philosophical and political issues have always been welcome in media.

What most people despise is when hot-button, mostly Twitter fad-like topics are thrown into games. Like this particular example where somebody decided to mix Untitled Goose Game with the upcoming UK General Election.

If you want a clearer explanation of what I mean, a game that has something to say about the strengths of unity versus isolationism is very likely to be welcomed by everyone, even those of us who typically ask for "no politics in our games". But a game about Brexit is not. Hell, I'll give you an example: I'm a very right-wing, nationalist guy, and I'm currently playing Death Stranding, and it's making me think a lot about that particular issue of unity vs isolationism. But if the game was like "hey, fuck Trump and Brexit", it wouldn't be as well recieved as it is, despite tackling the same issues from an opposite viewpoint (Kojima admitted as much on multiple interviews.)

Stan House House, stan the Goose.

This will be interesting cause I'm betting that the labor party is going to get creamed this election.

hehehe, Looks like this goose is cooked ;^)

Oh sod off will you.

mars
Fri Dec 06 19 08:55pm
Rating: 6

Yay what everybody wants! Politics in entertainment! Hopefully will also get religion in the future, virtual human rights for npc, abortion rights for spawn points and games that are difficulty fluid among many other things! In all seriousness keep politics out of entertainment and scapism.

>In all seriousness keep politics out of entertainment and scapism.

Many of the franchises and series that have shaped pop culture had [socio]political messages in them. Some have been praised because they challenged norms and conventions. Even some of the more escapist, popcorn type of content have slipped subtle messages or opinions through parody and satire.

It's not a requirement, but to say "keep politics out of entertainment" is practically asking for entertainment that doesnt challenge you or make you think.

The problem is you are conflating shallow headline-grabbing current-year political commentary with deep ideological and philosophical positions.

People not only accept but enjoy the latter. Most games, and hell most good media has that. Discussions about sociological issues and about strongly debated philosophical and political issues have always been welcome in media.

What most people despise is when hot-button, mostly Twitter fad-like topics are thrown into games. Like this particular example where somebody decided to mix Untitled Goose Game with the upcoming UK General Election.

If you want a clearer explanation of what I mean, a game that has something to say about the strengths of unity versus isolationism is very likely to be welcomed by everyone, even those of us who typically ask for "no politics in our games". But a game about Brexit is not. Hell, I'll give you an example: I'm a very right-wing, nationalist guy, and I'm currently playing Death Stranding, and it's making me think a lot about that particular issue of unity vs isolationism. But if the game was like "hey, fuck Trump and Brexit", it wouldn't be as well recieved as it is, despite tackling the same issues from an opposite viewpoint (Kojima admitted as much on multiple interviews.)

To an extent, I can agree that any message that's too on the nose can feel ham-fisted or forced. But your overall argument sounds like a game (or any piece of media) has to play things safe in order for them to get [your] approval for discussion; Where certain camps don't mind thinking about certain ideas, so long as they're removed far enough so they don't have to be challenged on their immediate beliefs/actions.

I think it's naiive to assume folks like games more because they lack touching on hot-button topics. Game development is a weird beast. Because they can take years to make, it's only natural their message isn't gonna be poignant about a specific person or thing, unless it's something that's ongoing.

But contrast that to heyday shows enjoyed across the board like the Simpsons, King of the Hill, South Park, or the early Marvel/DC comics. They didn't hesitate or wait to deliver messages about "current-year" topics; whether in a quick joke or entire plot. Heck, even to an unfortunate extent, the war-time propaganda cartoons from Disney and Warner Bros.

The game honestly hasn't changed, which is why it's so telling when some folks say they miss the days when media wasn't so political. It's always been political.

Political add's and advertising that are on the nose should be called what they are propaganda. Thats exactly what UGG devs are doing by trying to influence the audience to their side its just that propaganda. Other points I like to make is that while The Simpsons, Marvel Comics, and DC (I don't watch KOTH and South Park has been shown to still be critical of both sides, so I'm giving those a pass) their politics have been one side on recent years. And while present events can inspire a writer, media doesn't have to be created to challenge a person, specially game developers that like you said take years to make their craft and in this environment were it seems that having the wrong ideas can get you banned and censored. I personally find that until people can learn to respect opposite opinions like it used to be around a decade ago (maybe two) ago, any developer or media pundit, director, producer, etc with common sense should be more wary and keep social critique to a minimum or subtle level. One example I like to put out here is about the recent Joker movie. Many People say it's right wing politics, but if you look in-between the lines you can see that they took jabs a a lot of subjects from across the board. For instances to me Thomas Wayne represents elite class politician stereotypes while Murray represents propaganda filled programs and the Joker it's meant to represents the lower classes dealing with social shift and Unaffordable health care cost among other issues. Thats how politics can be done in entertainment by making a wide reaching mesh of problems that affect society instead of some garbage endorsement that could very well not represent the beliefs, will or wishes of everyone that worked on said project.

At last a game character with relateable politics.

The last time we got one of those was Specter in Ape Escape: https://www.youtube.com/watch?v=Vz_Gl9dM7rQ

Say no to socialism.

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