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Wizard of Legend "Thundering Keep" update now live on Switch

The storm is here!
by rawmeatcowboy
16 January 2020
GN Version 5.0

Wizard of Legend has gotten a new update on Switch today. The 'Thundering Keep' update is now live, and you can check out the full patch notes below.

----------- Quick Overview -----------
New Lightning boss, stage, and enemies
Over 20 new arcana
Over 30 new relics
New signatures, outfits, and more!

----------- Change Log -----------

Arcana

24 new arcana
6 new basic arcana
6 new dash arcana
12 new standard arcana
12 new signatures
Minor adjustments to existing arcana (see below)

Relics

39 new relics
Minor adjustments to existing relics (see below)

Quality of Life

Outfit info now displayed in the equipment menu along with their stats
Boss Rush cost changed from 25 to 10 gems
Banker now takes your token and gives you a flat 20 gems in addition to the gold exchange
Defense stat removed and replaced with appropriate stats such as armor or hp as it was causing too much confusion
Versus Mode's Arena of Fury (Fire) now makes players do double damage instead of enhancing all spawned arcana

Bug Fixes

Fixed an error where Freiya might bug out when her lances are destroyed before being thrown

Minor Arcana Adjustments

Heroic Leap changed to always activate regardless of if an enemy was grabbed and cancel delay reduced
Flame Strike changed to a charged basic skill that changes properties when fully charged
All wards and seekers arcana are now classified as summon arcana
Mentis Imperium changed to shoot an arrow that buffs affected enemy and mind controls them until they are defeated
Frozen Bait now freezes enemies in the area when it lands
Frost Feint now has an extra charge with lowered damage
Phantom Brigade signature gain reduced and cooldown increased
Ignition Dash cooldown reduced
Voltaic Needle no longer throws you off ledges into pits
Raging Inferno cooldown reduced
Minion arcana spawn count normalized to 2 and starting hp normalized
Shattering Strike stun amount increased
All buff skills standardized, cooldowns now start at end of skill but all cooldowns reduced to compensate
Wave Front Dash, Frost Wing cooldown slightly increased
Heroic Blaze signature damage slightly lowered
Bouncing Bubble initial charge changed from 5 to 4
Rock-solid Tomahawk stun amount increased

Minor Relic Adjustments

Chaos Visor moved to Offense and now also added projectile crit chance
Chaos Scanner moved to Offense and now also slightly increases damage
Evening Gloves changed to auto combo when holding the button down and gives extra signature charge when using basic attacks
Raspberry Cookie Box effect increased from 30% to 50%
Halved the damage down effects of Ebon Wolf’s Cloak
Pop-up Primer no longer has a negative max HP penalty on summoned minions
Mystic Monopole changed to decrease knockback instead of increase knockback
Berserker’s Axe damage increase changed from 20% to 15%
Singing Bowl crit effect no longer activates when you use a basic
Hyperbolic Train signature gain changed from 30% to 25%
Thesis on Defense now increases armor instead of defense
Chaotic Pendulum’s enemy CD reduction changed from 75% to 25%
Jumper Cables effect changed to reduced cooldown on all movement arcana
Elven Ears effect changed to lower the chance of being afflicted by all status effects
Dice of the Nemesis changed to add a flat 300 damage to what you would have done instead of forcing 300 crit to accomodate for high damage builds
Cassim’s Airy Cloak cooldown reduced and active duration lowered
Sano's Headband moved to Defense
Demi's Teapot moved to Misc

[Link]
 
Pinball FX on Nintendo Switch