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EXCLUSIVE: The Dark Crystal: Age of Resistance Tactics character profile - Hup, The Podling Paladin

A fast, physical fighter
by rawmeatcowboy
17 January 2020
GN Version 5.0

We are both very happy and very lucky to have a special feature to share with you guys today. The gang behind The Dark Crystal: Age of Resistance Tactics have reached out to us to share an exclusive character profile for the game! You can get the full breakdown on Hup, The Podling Paladin, below. Learn about the various abilities and tactics Hup can employ as he battles off the Skeksis.

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In The Dark Crystal: Age of Resistance Tactics, a new strategy game by BonusXP and En Masse Entertainment, players are tasked with leading the Gelfling resistance through over 50 turn-based campaign battles. Along the way, they’ll be able to recruit allies like Hup—a loyal Podling Paladin, and protector of the Gelfling Deet.

Players can unlock up to 5 unique jobs for their Podling heroes over the course of the campaign, alongside 12 Gelfling jobs, and 2 Fizzgig jobs. Each hero can be assigned a primary job and a secondary job, allowing them to equip three abilities from the selected primary Job and two from the selected secondary Job to create a custom loadout of up to five abilities. Between battles, players can switch loadouts with ease through the Party Menu.

Let’s take a look at Hup, the Podling with big dreams of becoming a Paladin. Hup joins the party as a fast physical fighter with an extra bonus to Speed due to his Podling “Simple” trait.

Unlike his Gelfling allies in The Dark Crystal: Age of Resistance Tactics, Hup has access to a different set of Jobs. Just like his character on the show, Hup makes a great support character who never strays too far from his allies. For this example build, we have assigned Hup the primary Job of Musician, and the Podling Paladin as his secondary Job.

We have selected the abilities Refreshing Tune, Perform, and Soothing Melody from the Musician Job and Mudball and Lend a Hand from the Paladin Job. Hup must remain adjacent to his allies to take advantage of these abilities.

Hup’s only attack in this build is Mudball. With zero mana cost, it allows Hup to spend his mana wisely on his support abilities while inflicting damage, plus Blind and Move Down (on a Critical Hit), on enemies at range.

Lend a Hand allows Hup to remove all Negative Status effects from an ally, but he must be in close range to use it. It’s a great ability to have in a pinch when your damage dealers and tanks find themselves afflicted by some nasty status effects.

Hup’s main support abilities are Refreshing Tune and Perform.

Refreshing Tune heals all adjacent allies and grants them Barrier and Shell for two turns, allowing Hup to mend wounds and protect his friends from both physical and magical damage all in a single cast.

Perform isn’t as flashy, but it’s important all the same. All allies adjacent to Hup receive a Recovery boost, allowing them to take their turns sooner.

Finally, we have Soothing Melody. This allows Hup to become a kind of MP battery for his entire team, restoring MP to his allies, which will prove vital in longer fights.

These are just some of the possible ways players can leverage the powerful job system in The Dark Crystal: Age of Resistance Tactics. How will you choose to play?

For more information on The Dark Crystal: Age of Resistance Tactics, check it out on the Nintendo eShop.