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Mega Man Zero/ZX Legacy Collection dev discusses the game's delay and subsequent reaction

Delay of game
by rawmeatcowboy
27 January 2020
GN Version 5.0

The original plan for Mega Man Zero/ZX Legacy Collection would have seen the game in our hands already, but Capcom ended up delaying the title by a few months. In an interview with Siliconera, dev Kazuhiro Tsuchiya talked about why the title got delayed, and how the public reaction to it impacted the team.

At first, I was worried that fans would be disappointed by or make harsh comments about the news of the delay. However, the Mega Man Zero/ZX Legacy Collection team is deeply grateful for the warm words of support we received in response to the announcement.

Postponing the game’s release was a difficult decision to make, but we decided to do so to ensure that we could release the most satisfying game possible. The fans’ kind messages are truly heartwarming. We hope that Mega Man Zero/ZX Legacy Collection becomes a game that you hold on to for years to come.

Regarding the YouTube video announcement, this was a request from the Mega Man team at Capcom USA. We don’t typically take this kind of approach in Japan, so we were a bit skeptical about the idea. However, it seems our sentiments reached the Mega Man community through this video, and we’re glad that we agreed to create it. For this reason, we would also like to express our appreciation to the Mega Man team at Capcom USA for their suggestion.

We’d love for you to continue to share your thoughts on Capcom Unity and Capcom USA’s official Mega Man social media accounts. Thank you again for your kindness and support, everyone.

[Link]