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My.Games explains why they shadow-dropped Warface on Switch, talk simultaneous content updates and crossplay plans

A unique approach to launching

Warface, the FPS MMO, hit the Switch eShop in Australia yesterday. The game came out with no warning or promotions from developer My.Games. Why did the company decide to do that? My.Games' Alexey Izotov explained in an interview with GamesIndustry.

"We decided that in order to properly speak about the game, we must be able to immediately show it. We wanted our community to see that we're invested in developing the Warface franchise across different platforms: PC, home consoles, mobile, and now Nintendo Switch. And the immediacy of being able to play it right away was very important for us."

From here on out, the goal for My.Games is to keep the Switch release up-to-date with the other versions. The team also has plans for cross-play.

"The Switch version of Warface is a new product, and players will need time to study all the available content and learn all the tricks to play on par with Xbox and PlayStation players. However, we aim to launch the next big content update simultaneously for all three console platforms. After that, the crossplay feature is definitely something we are looking at."

Categories: Interviews, Consoles
Tags: eshop, switch
Games: Warface

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