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Capcom explains their approach to the Devil May Cry franchise on Switch

Devil's in the details
by rawmeatcowboy
28 February 2020
GN Version 5.0

Devil May Cry has never had a big presence on Nintendo platforms, but that's changed a bit with Switch. Switch owners can now grab the first three games in the series, and there's even some extra content thrown in. Why has Capcom decided to handle the release of classic DMC games in this way? Capcom's Matt Walker explains in an interview with Siliconera.

I think one of the biggest drivers for taking a different approach on Switch for DMC3SE was that we had an opportunity to try and add to the game in a way that takes advantage of the unique aspects of the Switch. Specifically, the idea to add co-op to Bloody Palace – wherever you have your Switch you always have two controllers with you in the form of the Left and Right Joy-Cons. It’s the only setup where you can just pop it out of a bag, prop the kickstand, then hand a Joy-Con to a friend for spontaneous co-op demon slaying. Otherwise, it was just a matter of having the opportunity – when we started making this we asked ourselves what we could do to add anything to the experience, without detracting from the original game, and that’s how Free Style mode came about.

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