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Bethesda explains why DOOM Eternal doesn't include standard deathmatch
Without a doubt, the original DOOM is one of the first games to popularize the Deathmatch multiplayer mode, which is still around to this day. DOOM 2016 included Deathmatch, but DOOM Eternal is excluding it for something different. Why was that decision made? Bethesda’s Pete Hines explains in an interview with Shacknews.
“The biggest problem we thought we had with Doom 2016 was that [multiplayer] wasn't done at id, and felt really disconnected from the base game that everybody loved. Whether you're playing by yourself or with others, we want it to feel like you're all playing the same game. That's as opposed to, ‘I'm a badass demon slayer in single-player, but when I go over to multiplayer, there are no demons, and it's just Deathmatch.’ I don't know what that has to do with [Doom] other than that, well, a couple of decades ago we had that, so we should just have that again. We don't want to do something just for the sake of doing it, or because something has always been a certain way.”