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Todd McFarlane talks about dialing Spawn's fatalities up to 15 in Mortal Kombat 11

Not for the squeamish
by rawmeatcowboy
19 March 2020
GN Version 5.0

Todd McFarlane isn't afraid to go all-out with blood and guts, and he wanted the Mortal Kombat 11 team to do the same with Spawn. In an interview with Comicbook.com, McFarlane talks about taking Spawn's fatalities to the next level.

“So, whatever you do in characters and your game … he's got a couple of other elements on him too, which is his cape and his chains. Maybe from time to time you may want those to be important, right? You can either use them as enhancements and/or his weapons. I'll let you guys sort of decide what you want to do.

It’s that just when you sort of thought it couldn't get any worse for the bad guy – the loser, if you will – that he goes just one more step deeper, right? So it's like, ‘Okay, I killed you to scale 10 out of 10 number. I'm going to kill you up to 15 out of 10?’ Right? So, make sure that I put the knife in and twist it about four times. Which, like I said, may horrify certain people's sensibilities but for those of us that understand it, we just go, ‘Shoot, that was cool, man.’”

[Link]
 
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