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Digital Foundry - DOOM 64 analysis

Better than ever

In a DF Retro exclusive, John Linneman talks with Nightdive Studios about the process of bringing the classic, totally original Nintendo 64 rendition of Doom over to the current-gen platforms. In this video, you'll see what made the original release so fascinating, while Nightdive staff tell all on how the game was reverse-engineered and delivered on current-gen platforms. Oh - and is this the first 1440p Xbox One S game?

Categories: Media, Consoles
Games: DOOM 64

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darmani's avatar
Joined: April 2013
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