Haha, what the heck. Thanks to the Super Mario 64 code disassembly it's been discovered that the smoke Mario emits when he's touched fire has been bugged for 20 years. On the left: how it looks in the final game. On the right: after a one-line code fix. https://t.co/JenizzKeFh pic.twitter.com/Jb2Ryg2lwx— Ryan Bloom (@BlazeHedgehog) April 6, 2020
Did you know that Super Mario 64 had a glitch that caused Mario's smoke animation to display incorrectly? We've all seen the animation of Mario running around with smoke pouring out after touching fire, but none of us knew we were seeing a glitch in action. Turns out the smoke that comes billowing out wasn't being displayed properly.
Hacker BlazeHedgehog has been snooping around Super Mario 64's code and noticed that something was a bit off with the smoke animation. With a one-line fix, he managed to get the results that Nintendo originally intended for the game. You can see the before and after comparison in the tweet above.