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Dragon Marked for Death updated to Version 3.1.0

by rawmeatcowboy
21 May 2020
GN Version 5.0

Dragon Marked for Death has been updated to Version 3.1.0. Check out the full patch notes for this update below.

【Adjustments】

For events that cannot be skipped, the text will now be fast forwarded at the same speed as normal dialogue.
The sound effect for the Oracle’s poison magic has been adjusted.

【Bug Fixes】

An issue that was causing the game to crash after language settings were changed at the Inn has been fixed.
An issue with the behavior of the Inn user interface has been fixed.
An issue that would cause the usernames of those who joined a party to not appear properly in the log of the person who recruited the party under certain circumstances during online multiplayer has been fixed. An issue that would cause a excessive messages regarding status effects to appear in the log under certain conditions has been fixed.
An issue where item flavor text would appear unexpectedly on the result screen has been fixed.
An issue causing explanation, rarity, and effect text on equipment in the Weapon Shop, General Store, and Black Market to appear incorrectly has been fixed.
An issue that would cause HP to not recover or Dragon’s Rage to not activate when activating the Warrior’s Dragon Guard immediately after it is deactivated has been fixed.
An issue that was causing the Warrior’s attack power to not increase by the proper amount when War Cry was used together with Berserk has been fixed.
An issue with the Shinobi’s behavior after attacking a Gold Beetle with a Dragon Dash has been fixed.
An issue that was causing the “Night Vision” effect on magic focus items to not work properly when equipped by the Oracle has been fixed.
An issue that was causing the “Recover DP When Taking Damage” effect to not work properly on items equipped in the Oracle’s magic focus equipment slot has been fixed.
An issue that was causing dark areas around the Oracle to not be illuminated when she was casting a spell has been fixed.
An issue that was causing the attack power of the Oracle’s “Thurst Form” and “Guard Form” attacks to not update when she changed her equipped greatsword during a quest has been fixed
An issue that would cause the Oracle’s “Guard Form” to not work properly under certain circumstances in online multiplayer has been fixed.
An issue that would cause considerable slowdown when the Bandit would continuously use relics in quick succession has been fixed.
An issue where the sound on the Bandit’s water relic would not stop when changing areas while activated has been fixed.
An issue that was causing the “Regen Healing Up” effect on equipment to not work properly has been fixed.
An issue that was causing the “Magic Attack Power XX% Up During Dragon Sphere” effect on weapons to not work properly has been fixed.
An issue where the equipment effect “Recover XX% DP when taking dmg” was not properly applied when successfully guarding attacks or receiving non-knockback damage has been fixed.
An issue where the “Ancient Gauntlet +5” item could not created using the upgrade system has been fixed.
An issue that was causing the upgrade gauge of certain accessories to not increase after a successful upgrade has been fixed.
An issue that was causing items meant for the Oracle and Bandit not to appear in treasure chests has been fixed.
An issue that was causing items to appear as duplicates on the drop list on the quest results screen has been fixed.
An issue that allowed players to get stuck in the terrain during the “Frozen Fusion” quest has been fixed.
An issue where the Will-o-Wisp enemy would not properly die from certain Oracle attacks has been fixed.
An issue where the Hermit King enemy would not be properly displayed under certain circumstances has been fixed.
Some issues with game text have been fixed.

[Link]