Ira is still in the works, and there's no set release date just yet. With that said, there's plenty of progress being made, and the game is looking better than ever. You can check out some new footage above, along with a snippet from the most recent dev update below.
Per usual I’ve been busy, busy, busy, and work never goes as fast as I would like. Working as a solo developer isn't always easy. On the up side, I updated the interaction system to make game play simpler to set up, and implement. The old system was not a productive system to work with. Basically, it was wildly inefficient, and I automated away around a 1000 of hours worth of work in about a week! If you ask me it's a solid trade off. I’ve also been adding some more interactive elements to draw players into the experience.