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Just Shapes & Beats - Mixtape #3 update now available, contains new songs and patch notes

by yoshiller
02 June 2020
GN Version 5.0


HELLO MY DUDES AND DUDETTES

People have been asking when the new mixtape would be, welp, the new mixtape should be out around half an hour ago EYOOOOO.

This new update contains tracks from some of our favorite collaborators, and from two new comers:

  • Big Giant Circles - Katana Blaster
  • F-777 - Deadlocked
  • MDK & Sterrezo - Lightspeed
  • Rainbowdragoneyes - Creatures ov Deception
  • Shirobon - Granite


Along with a bunch of bug fixes, full changelog at the bottom of this post!

This update also marks our 2nd anniversary, who could have foreseen that a little game about shapes and beats would still be around after two ding danged years. Not us, but we're insanely happy that you all are still enjoying our antics, from the bottom of our hearts, thank you for making this all worth it!

But yeah, it's Sunday and we got stuff to do, so I'll drop all the mushy feely words and just let y'all enjoy the new tracks, hope you like them, because I can't get 'em out of my head now.

OH BTW WE'RE ON SALE FOR TWO DAYS IF YOU'RE STILL ON THE FENCE NOWS A GOOD TIME JUST SAYING KTHXBYYYYE

Changelog:

  • When leaving a playlist in progress, when you get back to the playlist menu the last played song is automatically selected (works for Party mode playlist too)
  • Added a small time of invincibility after rewinding a level
  • Changed USK rating to USK 12
  • Fixed issue with collision calculations between rectangles and circles
  • Fixed issue where sometimes the buttons highlight would randomly stop working
  • Fixed issue where the song preview in the Playlist menu would play over the Beatpoints animation
  • Fixed issue where you would receive a ‘hit’ when starting a new online run
  • Optimized the way object trails are generated (such as in Creatures ov Deception, Clash)
  • Fixed issue where you could get stuck in Pause/Option menu when pressing ‘Confirm’ and ‘Back’ at the same time
  • Fixed small issue with Wall camera shakes
  • Fixed issues when pausing in LLTNF, Art of War, Flowers of Antimony
  • Fixed issue with collisions in the last part of Houston, getting hit by invisible stuff
  • Fixed issue where some parts of the Annihilate boss would move randomly in the end section
  • Fixed issues with animations and collision in Mortal Kombat
  • Fixed issue with Beam’s collisions scale
  • Fixed issue with feats description text size getting smaller
  • Various small performance optimizations
  • You can now use the mouse cursor to click UI elements in the Chapter Select menu
  • The Auto-save icon is now displayed
  • Fixed issue where joining the same online game you are in from invitations would create double menus and a wrong error message
  • Fixed issue with clicking the ‘Invite’ button in the lobby that would start the game instead
  • Fixed issue with controls menu not displaying the correct controller used for the last input


[Link]