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Xenoblade Chronicles: Definitive Edition devs comment on how Shulk's inclusion in Smash Bros. was huge for the Xenoblade series

A big move for the franchise
by rawmeatcowboy
08 June 2020
GN Version 5.0

Xenoblade Chronicles, across all versions, has sold millions of units. The JRPG found its way into players' hearts the world over, but the series reached a whole new audience through Smash Bros..

Shulk made his debut in the Smash Bros. series with Smash Bros. Wii U/3DS, and returned for Smash Bros. Ultimate. According to a USGamer interview with Nintendo's Genki Yokota, a co-producer on the Xenoblade Chronicles: Definitive Edition, his inclusion in that Smash roster was a really big deal.

"I think getting to introduce the character of Shulk who typically don't play RPGs was huge. That's why we added a 'Casual Mode,' so that people who aren't good at RPGs or have never played them before can enjoy the story."

Xenoblade Chronicles Definitive Edition producer Shigekazu Yamada echoed that sentiment.

"I think this design and the nature of the attacks themselves left a lasting impression on the audience. On top of that, it seems like he's considered a strong playable character with good performance, so I'm happy about that too."

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